Interactive
CK-12 Foundation

Conditional Probability: Game Show with Monty

For Students 9th - 12th Standards
The car is behind door one — no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, they determine...
Interactive
CK-12 Foundation

Mutually Inclusive Events: Card Game

For Students 9th - 12th Standards
Find probabilities of pulling cards. Using a Venn diagram, individuals sort five cards along the rules of a game. The pupils calculate compound probabilities using the information from the diagram. Initially, the interactive provides the...
Interactive
PHET

Plinko Probability

For Students 6th - 11th Standards
It's a good thing the resource dropped into your radar. Young mathematicians use an app that randomly drops balls through a Plinko game and into bins. They compare the distribution to that of an ideal binomial distribution.
Interactive
Shodor Education Foundation

Crazy Choices Game

For Students 7th - 12th Standards
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Interactive
CK-12 Foundation

Expected Value: Creating a Discrete Probability Distribution Table

For Students 11th - 12th Standards
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
Interactive
CK-12 Foundation

Expected Value: Game of Chance

For Students 11th - 12th Standards
Determine whether the payoff is worth it. Pupils calculate the expected value of a game with three different payoff levels. Each level has a different probability of winning money. The scholars find the expected payoffs for each...
Interactive
CK-12 Foundation

Binomial Distributions and Probability: Roll One!

For Students 9th - 12th
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
Interactive
Shodor Education Foundation

Spinner

For Students 6th - 12th Standards
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Interactive
Shodor Education Foundation

Dice Table

For Students 7th - 12th Standards
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Interactive
Shodor Education Foundation

Life

For Students 9th - 12th Standards
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
Interactive
Shodor Education Foundation

Racing Game with One Die

For Students 7th - 12th Standards
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Interactive
CK-12 Foundation

Mutually Exclusive Events: Lemon Roulette!

For Students 7th - 12th Standards
You first! An interactive sets up a game between two friends who hope they don't find a lemon hidden under a tray. Pupils determine whether there is an advantage of going first. Individuals find the probabilities of each friend finding...
Interactive
CK-12 Foundation

Discrete Random Variables: Roll the Dice!

For Students 9th - 12th Standards
And the winner is ... not always who it appears to be. An interactive gives the directions for a dice game that on the surface gives one player an advantage over the other. Pupils look closer at the possible outcomes and find the...
Interactive
CK-12 Foundation

Expected Value: Playing Darts

For Students 11th - 12th Standards
The expected payoff is right on target. An interactive resource provides a dart game scenario with amounts of cash prizes and probabilities of winning. Learners calculate the expected value and expected payoff for the game. To...
Interactive
Curated OER

Math is Everywhere!

For Students 3rd - 5th
In this everyday math skills pretest, students answer ten multiple choice questions based on their knowledge of everyday math skills such as estimation, addition, and measurement.
Interactive
Curated OER

The Monty Hall Problem

For Students 7th
In this the Monty Hall problem worksheet, 7th graders recreate the TV gameshow, Let's Make a Deal, and figure out the probability of choosing one door over another in order to win.
Interactive
Curated OER

Math is Everywhere! Post Test

For Students 4th - 6th
In this math test learning exercise, students complete 10 multiple choice questions covering a wide variety of math concepts. An answer link is included.
Interactive
Curated OER

Inferences i: Pretest

For Students 5th - 8th
In this inferences worksheet, students answer multiple choice questions about inferences after reading passages. Students answer 6 questions total.
Interactive
BBC

Bbc Skillswise: Probability

For Students 9th - 10th Standards
Use fractions and percentages to solve probability problems. Skillswise provides five factsheets, four quizzes, four worksheets, and a game pertaining to probability.
Interactive
Better Lesson

Better Lesson: Hs Statistics & Probability: Using Probability to Make Decisions

For Students 10th - 12th Standards
Learn about probability concepts with fun learning games including Algebra II Jeopardy, Deal or No Deal, Decisions Decisions, Show Time, Playin' against All Odds, and more.
Interactive
University of Cambridge

University of Cambridge: Nrich: Game Do You Measure Up?

For Students 3rd - 5th Standards
This interactive game gives you a variety of measuring tools and measuring opportunity. For this game of chance you choose the correct tool for the job that needs to be measured. Everything you need for this game is listed and/or...
Interactive
University of Cambridge

University of Cambridge: Nrich: Tricky Track Game

For Students 3rd - 8th Standards
The directions on this site are for an interesting, two-player dice game named Tricky Track. Grab a partner and play. Do your results surprise you?
Interactive
McGraw Hill

Mc Graw Hill Education: Glencoe: Statistics and Probability: Luck of the Draw

For Students 9th - 10th Standards
Instructions for creating and playing a simple card game through which students can practice calculating the interquartile range from a set of numbers.
Interactive
Other

Utah St. Univ.: Coin Tossing Applet

For Students 9th - 10th Standards
An interesting Applet that simulates the toss of a coin 100 times. A quick count of the results and an accompanying graph make this site useful for both teacher and student.

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