Interactive
CK-12 Foundation

Discrete Random Variables: Roll the Dice!

For Students 9th - 12th Standards
And the winner is ... not always who it appears to be. An interactive gives the directions for a dice game that on the surface gives one player an advantage over the other. Pupils look closer at the possible outcomes and find the...
Interactive
CK-12 Foundation

Expected Value: Creating a Discrete Probability Distribution Table

For Students 11th - 12th Standards
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
Interactive
Shodor Education Foundation

Dice Table

For Students 7th - 12th Standards
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Interactive
CK-12 Foundation

Binomial Distributions and Probability: Roll One!

For Students 9th - 12th
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
Interactive
Shodor Education Foundation

Crazy Choices Game

For Students 7th - 12th Standards
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Interactive
Shodor Education Foundation

Racing Game with One Die

For Students 7th - 12th Standards
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Interactive
University of Cambridge

University of Cambridge: Nrich: Tricky Track Game

For Students 3rd - 8th Standards
The directions on this site are for an interesting, two-player dice game named Tricky Track. Grab a partner and play. Do your results surprise you?
Interactive
Shodor Education Foundation

Shodor Interactivate: Racing Game With Two Dice

For Students 9th - 10th
Simulate a game where "N" players roll two dice, and the lucky player has an advantage for reaching the finish.
Interactive
Shodor Education Foundation

Shodor Interactivate: Crazy Choices Game

For Students 9th - 10th Standards
Compare theoretical and experimental probabilities, using dice, cards, spinners, or coin tosses. Three different probabilities can be compared at once.
Interactive
US Department of Education

Nces: Kids' Zone: Chances

For Students 9th - 10th
Dice game allows you to see how increasing or decreasing the number of dice rolls affects an outcome.

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