CK-12 Foundation
Mutually Inclusive Events: Card Game
Find probabilities of pulling cards. Using a Venn diagram, individuals sort five cards along the rules of a game. The pupils calculate compound probabilities using the information from the diagram. Initially, the interactive provides the...
CK-12 Foundation
Conditional Probability: Game Show with Monty
The car is behind door one — no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, they determine...
PHET
Plinko Probability
It's a good thing the resource dropped into your radar. Young mathematicians use an app that randomly drops balls through a Plinko game and into bins. They compare the distribution to that of an ideal binomial distribution.
Shodor Education Foundation
Crazy Choices Game
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
CK-12 Foundation
Expected Value: Creating a Discrete Probability Distribution Table
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
CK-12 Foundation
Expected Value: Game of Chance
Determine whether the payoff is worth it. Pupils calculate the expected value of a game with three different payoff levels. Each level has a different probability of winning money. The scholars find the expected payoffs for each...
CK-12 Foundation
Binomial Distributions and Probability: Roll One!
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
Shodor Education Foundation
Spinner
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Shodor Education Foundation
Dice Table
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Shodor Education Foundation
Life
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
CK-12 Foundation
Mutually Exclusive Events: Lemon Roulette!
You first! An interactive sets up a game between two friends who hope they don't find a lemon hidden under a tray. Pupils determine whether there is an advantage of going first. Individuals find the probabilities of each friend finding...
CK-12 Foundation
Discrete Random Variables: Roll the Dice!
And the winner is ... not always who it appears to be. An interactive gives the directions for a dice game that on the surface gives one player an advantage over the other. Pupils look closer at the possible outcomes and find the...
CK-12 Foundation
Expected Value: Playing Darts
The expected payoff is right on target. An interactive resource provides a dart game scenario with amounts of cash prizes and probabilities of winning. Learners calculate the expected value and expected payoff for the game. To...
Curated OER
Math is Everywhere!
In this everyday math skills pretest, students answer ten multiple choice questions based on their knowledge of everyday math skills such as estimation, addition, and measurement.
Curated OER
The Monty Hall Problem
In this the Monty Hall problem worksheet, 7th graders recreate the TV gameshow, Let's Make a Deal, and figure out the probability of choosing one door over another in order to win.
Curated OER
Math is Everywhere! Post Test
In this math test learning exercise, students complete 10 multiple choice questions covering a wide variety of math concepts. An answer link is included.
Curated OER
Inferences i: Pretest
In this inferences worksheet, students answer multiple choice questions about inferences after reading passages. Students answer 6 questions total.
BBC
Bbc Skillswise: Probability
Use fractions and percentages to solve probability problems. Skillswise provides five factsheets, four quizzes, four worksheets, and a game pertaining to probability.
Better Lesson
Better Lesson: Hs Statistics & Probability: Using Probability to Make Decisions
Learn about probability concepts with fun learning games including Algebra II Jeopardy, Deal or No Deal, Decisions Decisions, Show Time, Playin' against All Odds, and more.
University of Cambridge
University of Cambridge: Nrich: Tricky Track Game
The directions on this site are for an interesting, two-player dice game named Tricky Track. Grab a partner and play. Do your results surprise you?
University of Cambridge
University of Cambridge: Nrich: Game Do You Measure Up?
This interactive game gives you a variety of measuring tools and measuring opportunity. For this game of chance you choose the correct tool for the job that needs to be measured. Everything you need for this game is listed and/or...
Quia
Quia: Multiplication: Fish Shop
What probability does Pythagoras have to catch a red fish? This game is a great way to learn your multiplication facts and have fun at same time
McGraw Hill
Mc Graw Hill Education: Glencoe: Statistics and Probability: Luck of the Draw
Instructions for creating and playing a simple card game through which students can practice calculating the interquartile range from a set of numbers.