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Ontario
Animation Programming—Computer Studies
Introduce high schoolers interested in animation programming to fundamental programming concepts so that they can plan and write simple programs.
Code.org
Understanding Program Flow and Logic
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Cornell University
Fibers, Dyes, and the Environment
Nanofibers can be made through electrospinning or force spinning in order to reduce the negative impact on the environment. Pupils study the role of fibers and dye on the environment through a series of five hands-on activities. Then,...
Name Parts of a Computer and Terms for Interface Elements
Familiarize your young learners with the parts of a computer and some basic key terms relating to technology. As the teacher demonstrates using an LCD projector, class members practice moving a mouse, opening the Internet, typing in a...
California Department of Education
College: Plan Well and Pay Less
They say you gotta pay to play, and postsecondary education is no exception! High schoolers learn how to research and analyze the cost of postsecondary education as well as the different ways to pay for schooling. Learners then work...
Curated OER
Hamilton and Burr : Compare and Contrast
Who were Aaron Burr and Alexander Hamilton? High schoolers examine the character traits of these historical figures and watch the video, The Duel. Hamilton vs. Burr: An Event that Changed History (available from PBS), to gain...
Code.org
Event-Driven Programming and Debugging
Start programming in event-driven style. Scholars learn to place buttons on the user interface and use event handlers. They also learn to recognize errors in code and debug as necessary. This is the second lesson in the series of 21.
Curated OER
Lewis and Clark
Students investigate Lewis and Clark. For this Lewis and Clark lesson, students search the Internet for information about Lewis and Clark and the Corps of Discovery. Students use maps to understand the explorations and decide which...
Space Awareness
Navigation in the Ancient Mediterranean and Beyond
Ancient texts, like Homer's Odyssey, mentions navigating ships by observing constellations. Pupils learn about the link between history and astronomy as they relate to navigation in the Bronze Age. Scholars complete two hands-on...
Curated OER
Turn It Upside Down: Introduction to Computer-Aided Design
Students explore a computer-aided design program. Students chart out roller coaster design, computer graphics and architecture. Students focus on understanding the connections between mathematics, science, technology and innovation.
NASA
Hurricanes and Hot Towers with TRMM
Take cover because a wild presentation on hurricanes is about to make landfall in your classroom! An outstanding PowerPoint presentation is the centerpiece of this lesson. Not only does it provide information and photographs, but several...
Brigham Young University
Computer Age
Theater arts class members get a chance to see how professionals employ tech tools. As they sketch, render, build models, and prepare presentations of the set design for a current show, learners either visit a professional theater or by...
Geophysical Institute
Latitude and Longitude with Google Earth
Travel the world from the comfort of your classroom with a lesson that features Google Earth. High schoolers follow a series of steps to locate places all over the earth with sets of coordinates. Additionally, they measure the distance...
Curated OER
Communication Technology
While working in groups, learners refine the negative prints, floppy disks, and photographs they've been working on. They rotate to different stations on paper cutting, airbrushing, and computers. Special attention is placed on the...
Curated OER
Draw a Computer
In this computer lesson plan, learners examine the various parts of the computer using terms - computer, keyboard, monitor, mouse, on/off switch, headphones, speaker. They repeat vocabulary and discuss correct operation and safety.
Code.org
Keys and Passwords
Scholars explore the relationship between cipher keys and passwords and as they learn more about the Vigenere cipher and continue to read from the book Blown to Bits in the seventh lesson of the series. They conduct an activity where...
Code.org
Encoding and Sending Formatted Text
Introduce your class to encoding text. Pairs work together to create a protocol to send text prior to learning ASCII encoding. Groups then collaborate to send and translate ASCII codes creating a formatted text message.
Code.org
Canvas and Arrays in Apps
Scholars learn how to make a digital canvas and fill it with artwork by creating a drawing app using the canvas element. The activity requires learners to previous knowledge of arrays and return commands to draw images.
Scholastic
Pilgrim and Wampanoag Daily Life for Grades 6–8
Two slide shows, viewed side-by-side, permit middle schoolers to compare and contrast the lives of the Pilgrims of the Plimoth colony and the Wampanoags. Four videos take learners on virtual field trips to the Plymouth plantation. And an...
Scholastic
Pilgrim and Wampanoag Daily Life for Grades 3-5
Thirteen steps make up a lesson that challenges pupils to compare and contrast the daily lives of Pilgrims and the Wampanoag tribe. Learners revisit the Graffiti Wall then break into small groups for an investigative reading assignment...
Virginia Department of Education
Physical and Chemical Properties of Water
How can you effectively provide detailed concepts of water properties to your high school class in a way they find exciting and challenging at the same time? By letting them play, of course! Through a variety of...
Institute of Electrical and Electronics Engineers
Arduino Blink Challenge
Emerging engineers read about Arduino software and how it can be used. Then they follow a nine-step tutorial to connect an Arduino board to a computer and put it to work! The objective is to code a program that will cause an LED to...
Teach Engineering
Cell Membrane Structure and Function
Teach your class how to get out of a cell — or break in. The third installment in a seven-part series introduces the class to cell membranes and their functions. The lesson plan includes information to present to the class,...
Curated OER
Student News And Weather Channel
Fabulous! Your 5th graders should love this project. As an ongoing lesson throughout the year students use temperature probes to record outside temperature and then document their data using spreadsheets. They use their weather data and...