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Brigham Young University

Computer Age

For Teachers 6th - 12th
Theater arts class members get a chance to see how professionals employ tech tools. As they sketch, render, build models, and prepare presentations of the set design for a current show, learners either visit a professional theater or by...
Activity
Curated OER

Lesson 1- Set Design

For Students 6th - 12th Standards
Line, shape, color, texture, space. The first in a three-part series of lessons intended for advanced theatre arts classes introduces the elements of set design. Class members examine maquettes and analyze how designers have put together...
Lesson Plan12:18
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Teach Engineering

Storing Android Accelerometer Data: App Design

For Teachers 9th - 12th
There's an app for that! Pupils learn to build an app that will store data on an Android. The instructional activity introduces class members to the tiny database, TinyDB, for Android devices. A video tutorial provides an...
AP Test Prep
College Board

Object-Oriented Design

For Teachers 10th - 12th
Just jump in with both feet. To better teach Java, one must think Java. The College Board built document immerses teachers in object-oriented design by providing several resources for use. Resources include teaching strategies, design...
eBook
Open Oregon Educational Resources

Digital Foundations: Introduction to Media Design with the Adobe Creative Cloud, Revised Edition

For Students 11th - Higher Ed Standards
How can Adobe Creative Cloud enhance digital art and media design? Readers explore just that with the Digital Foundations eBook. They learn how to source images and how to create symmetry and asymmetry in their digital designs. They also...
Lesson Plan
Google

Fashion and Design: Fashion Walk

For Teachers 5th - 9th
Strut your stuff, just on a computer and not on a fashion runway. Scholars program a fashion show animation using block-based computer coding. They learn how to apply different code blocks in writing their programs.
Lesson Plan
Kenan Fellows

Designing a Water Treatment Plant

For Teachers 8th - 12th
How does dirty water get clean enough to drink? After viewing a PowerPoint that outlines the process water goes through at a water treatment plant, groups work together to design a chlorination chamber for a treatment plant.
Unit Plan
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Microsoft

Microsoft Computer Applications

For Teachers 7th - 12th Standards
From creating and editing workbooks in Microsoft Excel to designing presentations using Microsoft PowerPoint and documents in Microsoft Word, this is your one-stop, must-have resource for lessons on Microsoft Office (2010). 
Lesson Plan
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Kenan Fellows

Engineering Skills Through Problem Based Learning

For Teachers 9th - 12th
Navigate the ups and downs of learning about energy. Future engineers consider how potential and kinetic energy apply to roller coasters. They design a roller coaster of their own and then use computer design software to showcase their...
Lesson Plan
Institute of Electrical and Electronics Engineers

Arduino Blink Challenge

For Teachers 9th - 12th Standards
Emerging engineers read about Arduino software and how it can be used. Then they follow a nine-step tutorial to connect an Arduino board to a computer and put it to work! The objective is to code a program that will cause an LED to...
Activity
Smithsonian Institution

What's the Code? Coding Robot Movements Using Sound

For Teachers 4th - 8th
Tap into the desire to learn about computer codes. Pupils apply the Tap Code and the Polybius Square to send secret codes using sound. They design a code that tells a robot what movements to make and then test out their code using one of...
Lesson Plan
Google

Create Your Own Google Logo

For Teachers 5th - 9th
You'll have oodles of Google Doodles. Scholars create their own Google logos using the Scratch coding program. After watching videos on how to add blocks of code in Scratch, they use their newfound knowledge to design a logo based on a...
eBook
Open Oregon Educational Resources

Beginning Excel

For Students 9th - Higher Ed Standards
How can Microsoft Excel help manage data in people's personal and professional lives? Using the Beginning Excel eBook, scholars learn the basics of creating, editing, and using spreadsheets. They explore spreadsheet design, formulas,...
Lesson Plan
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Teach Engineering

Will It Fly?

For Teachers 5th - 7th
Go fly a kite, then fly a plane! The 19th part of a 22-part unit on aviation looks at the way kites and gliders help aid in the understanding of flight. Pupils discuss how engineers used kites to influence airplane designs.
Lesson Plan
Google

Music and Sound: Guru Introduction and Musical Talent Show

For Teachers 5th - 9th
Become talented in computer science. After interviewing a computer science guru, pupils work on individual projects related to a virtual music talent show. They learn how to use different code blocks in the Scratch programming language,...
Lesson Plan
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ReadWriteThink

Exploring Plagiarism, Copyright, and Paraphrasing

For Teachers 6th - 8th Standards
Plagiarism, copyright, and fair use are the focus of a three-part instructional activity designed to inform scholars of how to properly cite others' work. First, pupils use a KWL chart to begin thinking and...
Lesson Plan
Google

Animation: Studio Logo

For Teachers 5th - 9th
Logos just make a club seem more fun. Scholars incorporate knowledge from previous lessons in the unit to write a computer program in the Scratch block-based language. Their program should help design a logo for the CS First studio. A...
Lesson Plan
Google

Art: Graffiti

For Teachers 5th - 9th
Your principal won't mind graffiti, as long as it's on a virtual wall. Scholars use the Scratch block-based computer language to write a program on graffiti. The program lets users place certain designs on a wall. 
Lesson Plan
Google

Animate a Name

For Teachers 5th - 9th
What's in a name? Pupils use the Scratch code blocks to animate letters in a name. They learn about events, sequencing, and loops in computer science by taking part in the project.
Lesson Plan
Code.org

Functions with Return Values

For Teachers 9th - 12th
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function. 
Lesson Plan
Google

Friends: Imaginator

For Teachers 5th - 9th
What does a future as a computer scientist look like? Pupils learn about loops in computer coding by writing a story about the future. They include the repeat until and wait blocks in the Scratch program to incorporate these loops.
Lesson Plan
Code.org

Introduction to Digital Assistant Project

For Students 9th - 12th
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth instructional activity of the series. They begin building a simple digital assistant and...
Lesson Plan
Kenan Fellows

The Newton Challenge

For Teachers 6th - 8th Standards
Make Newton proud. Scholars apply their understanding of forces and energy to an engineering design challenge. They learn about simple machines, create a presentation on Newton's laws, and develop a balloon-powered car.
Lesson Plan
Google

Friends: Create a Company

For Teachers 5th - 9th
Create a company, advertise it, and hope it grows. The seventh of eight parts in the Google CS First Friends unit challenges future business leaders to apply computer coding to create an advertisement for a company. After pairs come...

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