AP Test Prep
College Board

GridWorld: A Curriculum Module for Computer Science

For Students 10th - 12th
Stretch out the grid. Teaching modules provide suggestions on how to use the case study, GridWorld, throughout the year as opposed to only right before the exam. The instructional units provide suggestions for presentations, assignments,...
Interactive
Khan Academy

Welcome to the Computer Science Platform

For Students 6th - Higher Ed
You don't need to know how to code in order to teach your students! Show them learning is a lifelong skill by learning along with them. Take this activity for example; the code is on the left, and the result is on the right. Can you...
Lesson Plan
Google

Adventure on the High Seas

For Teachers 5th - 9th
Ahoy there! A fun computer science lesson challenges pupils to write a program that creates an ocean wave. They then develop stories to accompany their projects. All of this takes place within the Scratch coding program.
Lesson Plan
Code.org

Controlling Memory with Variables

For Teachers 9th - 12th
Not all variables are created equal. Discover how variables in computer science are different from variables in math class. Scholars learn to work with variables in computer programming by developing a mental model for how variables...
Lesson Plan
Google

Animate a Name

For Teachers 5th - 9th
What's in a name? Pupils use the Scratch code blocks to animate letters in a name. They learn about events, sequencing, and loops in computer science by taking part in the project.
Interactive
Khan Academy

Challenge: Double Rainbow

For Students 6th - Higher Ed
Draw a rainbow over the rainbow. The second segment in a series of six has the class practice using functions to edit a program that draws a rainbow. After creating the function, the interactive lesson challenges pupils to create another...
Unit Plan
Harvard University

Creative Computing

For Teachers K - 12th
Scratch the surface of computer coding. A seven-unit lesson guide provides a crash course on computer programming. It uses a programming language called Scratch.
Interactive
Khan Academy

Challenge: Flower Grower

For Students 6th - Higher Ed
How does the garden grow? With inherited functions! The interactive activity has individuals alter a program to utilize object inheritance. Scholars develop an object type that two other objects use to inherit similar aspects. The...
Lesson Plan
Google

Friends: Imaginator

For Teachers 5th - 9th
What does a future as a computer scientist look like? Pupils learn about loops in computer coding by writing a story about the future. They include the repeat until and wait blocks in the Scratch program to incorporate these loops.
Lesson Plan
Google

Music and Sound: Guru Introduction and Musical Talent Show

For Teachers 5th - 9th
Become talented in computer science. After interviewing a computer science guru, pupils work on individual projects related to a virtual music talent show. They learn how to use different code blocks in the Scratch programming language,...
Interactive
Khan Academy

Challenge: SmileyFace

For Students 6th - Higher Ed
Two smiley faces are better than one. The interactive lesson challenges pupils to use methods to alter a program to make it more efficient. Individuals use the new code to create multiple smiley faces that speak. The engaging activity is...
Lesson Plan
Code.org

User Input and Strings

For Teachers 9th - 12th
Pupils learn to apply strings in computer science. They master two new user interface elements and also use string type data to represent ASCII characters. Finally, individuals create an app for Mad Libs in the eighth lesson of the series.
Lesson Plan
Google

Art: Introduction and Discovery

For Teachers 5th - 9th
Art isn't the first thing that comes to mind when thinking about computer science. The first installment of an eight-part Google CS Art unit introduces the series and highlights class procedures. Pupils view videos that show how to use...
Lesson Plan
Google

Art: Greeting Card

For Teachers 5th - 9th
Greetings from your computer science class! The culminating activity in the eight-part Google CS Art unit has scholars create digital cards. The purpose of the cards is to show their families what they now know about programming.
Lesson Plan
Google

Friends: Texting Story

For Teachers 5th - 9th
Sometimes it's okay to text in school. Young computer scientists work in the Scratch program to write a text message conversation among friends. They use different sprites within the program to represent each side of the conversation to...
Lesson Plan
Code.org

Introduction to Arrays

For Teachers 9th - 12th
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
Lesson Plan
Code.org

Processing Arrays

For Teachers 9th - 12th
Scholars use a playing card activity to help them develop a program to find the minimum value of a list. They learn to use for loops to write code that will process lists. 
Lesson Plan
Code.org

Functions with Return Values

For Teachers 9th - 12th
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function. 
Lesson Plan
Code.org

Image Scroller with Key Events

For Teachers 9th - 12th
Discover how to embed images in lists. Scholars modify an existing app to include an image scroller in the 17th lesson of the series. They learn to refactor code and remove redundancies after modifying code.
Lesson Plan
Code.org

Introduction to Digital Assistant Project

For Students 9th - 12th
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth lesson of the series. They begin building a simple digital assistant and work on this...
Lesson Plan
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American Farm Bureau Foundation for Agriculture

Welcome to My American Farm!

For Teachers 3rd - 5th
Take a step into the virtual farm world and explore the impact farming has on our everyday eating habits. Future farmers discover the meaning of agriculture and the hard work that goes into providing food for us to enjoy. A computer...
eBook
Schoolcraft College

Trigonometry

For Teachers 9th - 12th Standards
This trigonometry textbook takes the learner from a basic understanding of angles and triangles through the use of polar coordinates on the complex plane. Written by a mathematician-engineer, examples and problems here are used to...
Interactive
Shodor Education Foundation

Ordered Simple Plot

For Students 6th - 10th Standards
Open your imagination to make algebra-inspired creations. An interactive lesson has scholars graph images from a set of parameters. Users can practice minimum values, maximum values, and scale as well as key features.
Unit Plan
California Polytechnic State University

Australian Geography Unit

For Teachers 7th - 9th Standards
At the heart of this resource is a beautifully detailed PowerPoint presentation (provided in PDF form) on the overall physical geography of Australia, basic facts about the country, Aboriginal history, and Australia culture and lifestyle.