Lesson Plan
1
1

Name Parts of a Computer and Terms for Interface Elements

For Teachers K - 2nd
Familiarize your young learners with the parts of a computer and some basic key terms relating to technology. As the teacher demonstrates using an LCD projector, class members practice moving a mouse, opening the Internet, typing in a...
Handout
Minnesota Literacy Council

Adult Computer and Employment Skills

For Students 2nd - 8th
Whether you are an experienced computer user or a newcomer to technology, a packet full of computer vocabulary, tips, and guided practice is sure to enhance your technological knowledge. Learners can hone their word processing skills and...
Handout
Cincinnati Library

Computers for Beginner

For Students 2nd - 8th
The kids in your class are probably experts at navigating the computer, but do they know the difference between hardware and software? Teach computer skills to any level of computer user with a helpful reference sheet. It...
Printables
Do2Learn

Technology Picture Cards

For Students K - 12th
From smart phone to tablet computer, class members become familiar with technology vocabulary, and the action that make it accessible. 
Handout
Ergonome

Preventing Computer Injury

For Students K - 12th
Do your hands cramp up after a long day of typing? Learn the proper and ergonomic ways to type on a keyboard with a helpful "hand" book. From relaxing elbows and wrists to massaging and stretching tired hands, the strategies in the book...
Lesson Plan
Polar Trec

Technology Enhances KWL

For Teachers 3rd - 12th
To introduce learners to the ways people share information through the use of technology, the class makes podcasts. Each child chooses anything he is curious about regarding the Arctic or Antarctic regions. Learners then complete a KWL...
Unit Plan
Harvard University

Creative Computing

For Teachers K - 12th
Scratch the surface of computer coding. A seven-unit lesson guide provides a crash course on computer programming. It uses a programming language called Scratch.
Activity
Stratford Academy

Microsoft Word Exercise

For Students 4th - 12th Standards
Get to know the computer program, Microsoft Word, by completing 24 tasks, including typing a line of text, experimenting with format options, inserting page numbers, headers, footers, and more.  
Unit Plan
1
1
Curated OER

Build Your Dream Science Lab

For Teachers 6th - 8th Standards
Would your ideal science lab be filled with bubbling beakers and zapping Tesla coils? Or would it contain state-of-the-art computer technology and data analysis? Dream big with an innovative lesson that connects math and language...
Handout
BBC

Getting Online One Click at a Time

For Teachers 2nd - 8th
The Internet is a vast and fascinating place to be, but you have to know how to get there first! Use a helpful guide to become computer savvy in no time. It covers computer basics such as keyboarding and hardware, and goes into e-mail,...
Lesson Plan
Code.org

Controlling Memory with Variables

For Teachers 9th - 12th
Not all variables are created equal. Discover how variables in computer science are different from variables in math class. Scholars learn to work with variables in computer programming by developing a mental model for how variables...
Lesson Plan
Code.org

Understanding Program Flow and Logic

For Teachers 9th - 12th
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Lesson Plan
Microsoft

Variables

For Teachers 6th - 8th
You won't want to replace the resource with anything else. Future computer scientists use Minecraft to learn about variables in computer coding. They engage in several activities to master the variable code block, then apply it in an...
Lesson Plan
Google

Music and Sound: Guru Introduction and Musical Talent Show

For Teachers 5th - 9th
Become talented in computer science. After interviewing a computer science guru, pupils work on individual projects related to a virtual music talent show. They learn how to use different code blocks in the Scratch programming language,...
Unit Plan
Buffalo State

A Five Day Approach to Using Technology and Manipulatives to Explore Area and Perimeter

For Teachers 3rd - 6th Standards
Young mathematicians build an understanding of area and perimeter with their own two hands in a series of interactive geometry lessons. Through the use of different math manipulatives, children investigate the properties of...
Lesson Plan
Code.org

Looping and Simulation

For Teachers 9th - 12th
Young computer scientists continue programming with while loops by creating a program to simulate coins flipping. 
Lesson Plan
Code.org

Introduction to Digital Assistant Project

For Students 9th - 12th
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth instructional activity of the series. They begin building a simple digital assistant and...
Lesson Plan
Code.org

Hard Problems – Traveling Salesperson Problem

For Teachers 9th - 12th
Even computers find this to be a hard problem. In the eighth installment of a 12-part unit, young computer scientists learn about the traveling salesperson problem. They formulate algorithms to solve the problem and find out why it is...
Lesson Plan
Code.org

Introduction to Arrays

For Teachers 9th - 12th
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
Lesson Plan
Code.org

Using Variables in Apps

For Teachers 9th - 12th
Investigate the benefits of using global variables. The seventh installment of a 21-part unit continues the study of variables from the previous lesson. Young computer scientists modify two existing apps by adding variables and learn how...
Lesson Plan
Google

Storytelling: Your Innovation Story

For Teachers 5th - 9th
Explore a trailblazing way to talk about innovation. Using the Scratch coding program, young computer scientists create innovations and write stories to accompany them. They include some of the add-ons they mastered throughout the unit.
Lesson Plan
National Research Center for Career and Technical Education

Photoshop Scale

For Teachers 9th - 12th
Say cheese! Can your class take a great photo and size it to fit any need? A career and technology-centered lesson plan demonstrates the correct way to resize images in Adobe Photoshop. Scholars view a presentation and work individually...
Lesson Plan
4
4
Curated OER

Beginning Google Drive

For Teachers 4th - 12th Standards
Lead your class through creating and sharing documents with Google Drive with a step-by-step activity. The document illustrates each step with screenshots and includes clear and effective instructions that prompt active engagement....
Lesson Plan
Code.org

Functions with Return Values

For Teachers 9th - 12th
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function. 

Other popular searches