Hi, what do you want to do?
Shodor Education Foundation
Experimental Probability
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Curated OER
Rolling Twice
Rolling dice is the best way to show your learners how probability comes in to play. Although this lesson does not specify an activity, your mathematicians can try this probability with real dice to calculate their experimental...
Shodor Education Foundation
Spinner
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Shodor Education Foundation
Buffon's Needle
Find the needle on a lined paper. Pupils run a simulation of dropping a needle on a lined paper. The probability of the needle crossing at least one line is pi/2. After each trial, the interactive displays the approximation of pi based...
EngageNY
Calculating Probabilities for Chance Experiments with Equally Likely Outcomes
Calculate theoretical probabilities and compare them to experimental probabilities. Pupils build on their knowledge of experimental probabilities to determine theoretical probabilities. Participants work several problems with the...
Shodor Education Foundation
Simple Monty Hall
What's behind door number one? A fun resource lets learners simulate the classic Monty Hall probability problem. Pupils choose a door, and after they select a losing door, they decide whether to switch or stay. Using their decisions, the...
Kentucky Adult Education
Probability Lesson Plan
Roll the dice with this multimedia math lesson on probability. After first viewing a series of three short videos explaining probability, independent events, and dependent events, young mathematicians complete a set...
Shodor Education Foundation
Marbles
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
Shodor Education Foundation
Coin Toss
Are your young mathematicians having a hard time making heads or tails of probabilities? It's no toss up—here is a resource that's sure to straighten them out! Learners run the interactive to toss a coin a different number of times....
EngageNY
Experiments and the Role of Random Assignment
Time to experiment with mathematics! Learners study experimental design and how randomization applies. They emphasize the difference between random selection and random assignment and how both are important to the validation of the...
EngageNY
The Difference Between Theoretical Probabilities and Estimated Probabilities
Flip a coin to determine whether the probability of heads is one-half. Pupils use simulated data to find the experimental probability of flipping a coin. Participants compare the long run relative frequency with the known theoretical...
Biology Class
Scientific Method Worksheet
Knowing the names of the steps of the scientific method is not enough; in order to really understand each of the elements, one must practice. Beginning with an engaging recap of the steps of the scientific method, learners practice the...
Radford University
Corn and Popcorn
Have a popping good time. Using probability and statistics skills, learners determine which type of popcorn to buy based on the percentage of kernels popped. After analyzing corn and popcorn sales to make a prediction of future sales,...
Physics Classroom
Torque-ing About Rotation
Let's talk torque! Science scholars evaluate experimental setups during an interactive from the Rotation and Balance series. Individuals calculate the torque of differently arranged weights to determine the effect they have on a balanced...
Illustrative Mathematics
But Mango Is My Favorite...
Opening up a package of fruit snacks is like a box of chocolates, you never know what you're going to get. When all the mango flavored ones are missing, learners calculate the probability that one bag versus the whole box is missing the...
Shodor Education Foundation
Crazy Choices Game
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
NOAA
Into the Deep
Take young scientists into the depths of the world's ocean with the second lesson of this three-part earth science series. After first drawing pictures representing how they imagine the bottom of the ocean to appear, students...
Mathematics Assessment Project
Modeling Motion: Rolling Cups
Connect the size of a rolling cup to the size of circle it makes. Pupils view videos of cups of different sizes rolling in a circle. Using the videos and additional data, they attempt to determine a relationship between cup...
Fluence Learning
Writing Informational Text: Lemonade Stand
Use a performance task to assess third graders' ability to read informational text. After they plan a lemonade stand business, young entrepreneurs implement that plan through informational writing. The task assumes learners can...
Fluence Learning
Writing a Narrative: How Bear Lost His Tail
After reading the first, second, and third parts of "How Bear Lost His Tail", third grade writers answer questions about the story by completing a series of options, including discussion points. Then, they begin to plan a new narrative...
Fluence Learning
Writing About Literary Text: Pygmalion and Galatea
Is it crazy to fall in love with your own work, or is that the purest love of all? Compare two renditions of the classic Greek myth Pygmalion and Galatea with a literary analysis exercise. After students compare the similarities and...
Fluence Learning
Writing an Opinion: Student Council
A three-part assessment challenges scholars to write opinion essays covering the topic of the student council. After reading three passages, writers complete a chart, work with peers to complete a mini-research project, answer...
Orlando Shakes
Dr. Jekyll and Mr. Hyde: Study Guide
Can science ever go too far? Learners explore this topic with the Dr. Jekyll & Mr. Hyde study guide. They read about the connection between scientific experimentation in fiction and real life and then compare a scene from the novella...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.