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Lesson Plan
Curated OER

Microsoft Publisher Assignment One ITB

For Teachers 11th - Higher Ed
Students talk about how easy you found it to use Microsoft Publisher. They apply logic to the following scenario and question: You are in business. Tell me what you do. Give five (5) ways you could use Publisher software to help increase...
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Lesson Plan
Curated OER

Technical Literacy

For Teachers 9th - 12th
Pupils explore the components of the transference of technological information through this ten lesson unit. The applications to specific careers, the determination of responsible use of technology, and the affects of technology on life...
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Lesson Plan
Curated OER

Gopher, Part 3: Subject Trees

For Teachers Higher Ed
Students explore the logic and organization of menus structured in gopherspace and to the links that connect gophers and resources. The lesson is designed for librarians with little or no net experience.
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Lesson Plan
Curated OER

Lumping vs. Splitting

For Teachers 6th - Higher Ed
Students transform ordinary long-scrolling page into a logically connected web of information.
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Interactive
Khan Academy

Challenge: Number Analyzer

For Students 6th - Higher Ed
The JavaScript program you create will answer a simple question about a number. Is it positive, negative, or zero? Create a Boolean expression and use conditional if statements to test the value and then print the results. 
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Interactive
Khan Academy

Challenge: Bouncy Ball

For Students 6th - Higher Ed
Create your own bouncing ball program with this guided activity. Java Script code that sends a ball down the screen is provided. The task is to fix the code to make it bounce up when it hits the bottom of the screen and then down again...
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Interactive
Khan Academy

Challenge: Your First Painting App

For Students 6th - Higher Ed
Ever wonder how those neat painting applications work? Completing this coding activity will give you some insight. First, starting with a simple function that draws a small circle as the mouse moves around the screen, adjust the function...
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Interactive
Khan Academy

Challenge: Smarter Button

For Students 6th - Higher Ed
Now, challenge your knowledge of Boolean operators even further with this JavaScript program to create a button that changes color after being pressed. This activity is the second in a series and would made a good follow up to the first...
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Interactive
Khan Academy

Challenge: Your First Button

For Students 6th - Higher Ed
Practice using conditional if statements, Boolean expressions, and Boolean operators by programming a user-selected button. This activity guides by using a small program that needs some modifications to work correctly. 
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Interactive
Khan Academy

Project: Magic 8-Ball

For Students 6th - Higher Ed
Your student programmers will enjoy creating their own Magic 8-ball in this JavaScript activity. This a great opportunity to practice using if and else statements based on randomly generated numbers. What will you ask the 8-ball? 
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Interactive
Khan Academy

Challenge: Flashy Flash Card

For Students 6th - Higher Ed
Create your own flash card in this JavaScript coding activity. Modify the given code so that the answer is revealed when the mouse is pressed. Provides good practice of conditional if-else statements.
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Activity
Curated OER

The BEAM Project: Building Efficient Architectural Models

For Teachers 9th - 12th
Technology or engineering teams are given a task to design, construct, and test the efficiency of a structure that will foster an even temperature throughout an entire sunny day. Intended as a long-term project, pupils research, plan,...
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Lesson Plan
Curated OER

Creating Biodiesel and Mitigating Waste

For Teachers 9th - 12th
Biotechnology pros produce their own biofuel using waste oil and fresh vegetable oil. They test the quality of their product using titration techniques and pH analysis. They write their observations and report their findings. Be aware...
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App
SurfScore

Kodable

For Students K - 6th
Prepare young scholars for life in the twenty-first century with this introduction to computer coding formatted as a fun problem solving game, this resource is a great way to develop children's sequential thinking skills.
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Activity
Computer Science Unplugged

The Orange Game–Routing and Deadlock in Networks

For Teachers 4th - 12th
How is data able to move in a congested network? Groups simulate moving data around a congested network by passing fruit around a circle, following specific rules, until everyone ends up with their own fruit. Extension activities include...
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Activity
Computer Science Unplugged

Treasure Hunt—Finite-State Automata

For Teachers 4th - 12th
Introduce your class to the concept of finite-state automata with an activity that asks individuals to try to map their way to Treasure Island by taking different routes though an island chain. Each island has two ship sailing to...
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Lesson Plan
Drexel University

Learning Roomba Module 4: Sensors and Actuators

For Teachers 9th - 12th
Introduce your classes to sensors and actuators in robots — specifically to the Roomba. Pupils develop programs that make Roomba utilize its different sensors.
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Lesson Plan
Code.org

Functions with Return Values

For Teachers 9th - 12th
Young computer scientists explore how to use the return command in computer programing by playing Go Fish. They learn about functions that return values and then write a turtle driver app using the return function. 
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Activity
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Teach Engineering

The Great Gravity Escape

For Teachers 6th - 8th Standards
Groups simulate an orbit using a piece of string and a water balloon. Individuals spin in a circular path and calculate the balloon's velocity when the clothes pin can no longer hold onto the balloon.
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Lesson Plan
Curated OER

Level III: Technology Integration

For Teachers 4th
Fourth graders prepare two spreadsheets each with an embedded line graph that displays data about the growth of the bitter rot fungus on apples and on petri dishes that were stored in the refrigerator and the classroom. They prepare a...
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Lesson Plan
Teach Engineering

Problem Solving

For Teachers 6th - 8th Standards
Need a activity? Problem solved. Scholars learn about the problem-solving process in the sixth installment of a 25-part Energy Systems and Solutions unit. The particular process in question is the Technological Method of Problem Solving.
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Lesson Plan
Curated OER

Movie Maker: Retelling a Story

For Teachers 3rd - 6th
Using Movie Maker, sixth graders make an eight frame movie based on a story they have written. They choose music clips, select pictures from PowerPoint, and make their movie. The lesson plan should take about ten days to complete.
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Lesson Plan
Skyscraper Museum

Changes in a City Over Time

For Teachers 2nd - 6th Standards
Investigate the growth and development of New York City with the final lesson in this four-part series on skyscrapers. Learners first explore the concept of urban growth by looking closely at a series of three paintings made of Wall...
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Activity
National Science Teachers Association

Paper Car Crash Design

For Teachers 9th - 12th
High school physical scientists collide with motion. They work in pairs to design a paper car that will protect a raw egg during a head-on collision. Measurements of distance traveled, time of run, vehicle specs, and photo gate flags are...

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