Lesson Plan
Curated OER

Science is a Wonderland

For Teachers 6th - 7th
Students use the scientific method to study Animalia and Plantae Kingdoms. In this science inquiry instructional activity, students watch a PowerPoint about science process skills. Students complete the National Geographic bottled...
Lesson Plan
Curated OER

The Big Hand Challenge

For Teachers K
Students utilize a computer spreadsheet to record and analyze data. In this problem solving lesson, students compare their hand size to that of the principal. Students understand standard and nonstandard measurement.
Lesson Plan
Curated OER

How to Make an Artificial Organ

For Teachers 9th - 12th
Students design bionic organs or limbs. In this medical technology lesson, students view a video about artificial organs and prosthetic limbs. They research the medical technology behind these advances and work to design a organ or limb...
Lesson Plan
Curated OER

Career Exploration

For Teachers 7th - 8th
Young scholars investigate possible career paths in forestry they may pursue.  For this vocational lesson, students discover the many careers possible in the world of science by researching teacher approved career websites on the...
Lesson Plan
Curated OER

Simple Machines Scavenger Hunt

For Teachers 3rd
Third graders examine machinery in the modern world by completing a scavenger hunt.  In this technology lesson plan, 3rd graders utilize a computer to view photographs of simple machines they must locate.  Students take...
Lesson Plan
Curated OER

Break the Code!

For Teachers 7th
Seventh graders crack a code using binary numbers. In this technology lesson, 7th graders explain how binary codes can represent letters and numbers. They create their own code and exchange them with their classmates.
Lesson Plan
Curated OER

Using Technology in the Early Childhood Classroom

For Teachers 1st - 2nd
Students explore ways to use technology. They create pictures with Kid Pix software to describe something about themselves. They create pictures os something they did over the summer and write sentences to accompany their pictures. They...
Lesson Plan
Curated OER

Technology in the 21st Century

For Teachers 6th - 12th
Learners participate in a discussion on how breakthroughs in communication technology shape the future of the world.
Lesson Plan
Code.org

Personal Innovations

For Teachers 9th - 12th
Here's a resource designed to serve as an introduction to a computer science course. Groups brainstorm an innovation that may improve technology or use technology to solve a problem. The plan guides the teacher through the introduction...
Interactive
Code.org

Minecraft Hour of Code

For Teachers 2nd - 12th
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
Lesson Plan
Code.org

Hard Problems – Traveling Salesperson Problem

For Teachers 9th - 12th
Even computers find this to be a hard problem. In the eighth installment of a 12-part unit, young computer scientists learn about the traveling salesperson problem. They formulate algorithms to solve the problem and find out why it is...
Lesson Plan
Computer Science Unplugged

Colour by Numbers–Image Representation

For Teachers 2nd - 12th
How do computers store and send images? Here's an activity that explains one way a computer can compress image information. Pupils decode run-length coding to produce a black and white image. Pairs then work together to code and...
Lesson Plan
Code.org

Introduction to Digital Assistant Project

For Students 9th - 12th
How does a computer recognize voice commands? Scholars learn about digital assistants and natural language processing (NLP) algorithms in the ninth lesson of the series. They begin building a simple digital assistant and work on this...
Lesson Plan
TryEngineering

Program Your Own Game

For Students 6th - 12th
Young computer scientists get to see what it's like to be a software engineer as they use free online software to design a computer game. They play and evaluate games groups created to round out the activity.
Lesson Plan
Drexel University

Learning Roomba Module 1: Robotics Introduction

For Teachers 9th - 12th
Introducing Mr. Robot. As an introduction to robotics, class develop a definition of a robot and make distinctions between real robots and those in science fiction. They also study the basics of programming in Java to...
Lesson Plan
Code.org

HTTP and Abstraction on the Internet

For Teachers 9th - 12th
Introduce your class to the layers of abstraction of the Internet with a lesson on the HTTP protocol. Pupils review previous lessons on levels of the Internet, then investigate new high levels by examining the HTTP traffic on...
Lesson Plan
TryEngineering

Graphics: Bits and Points

For Students 3rd - 6th Standards
What can a mural teach pupils about computer science? The lesson has scholars create a mural on a wall to learn about bitmap and vector graphics. Along the way, they learn about the graphics coordinate system.
Lesson Plan
Code.org

Introduction to Arrays

For Teachers 9th - 12th
How can you store lists in a computer program? The 16th installment of a 21-part unit introduces arrays as a way to store lists within a variable. Individuals program a list of their favorite things—adding interest to the activity.
Lesson Plan
Code.org

Binary Numbers

For Teachers 9th - 12th
All you need is a zero and a one. Build pupils' understanding of binary values and number systems to gain familiarity with binary numbers. Using a hands-on activity and technology, scholars learn how the binary system works and its...
Lesson Plan
Code.org

Creating Summary Tables

For Teachers 9th - 12th
Let the computer summarize all that data. Pairs work together to learn how to create pivot tables by following directions in the online module. They then utilize the data collected from the beginning of the unit to create their own...
Lesson Plan
TryEngineering

Sorting Socks is Algorithm Complexity

For Teachers 9th - 12th Standards
Use hosiery to teach computer science. Scholars use socks to develop a set of algorithms. They find ways to find a particular sock from a set and ways to sort socks. Finally, they use their algorithms to consider time complexity.
Lesson Plan
1
1
Teach Engineering

Cell Membrane Structure and Function

For Teachers 9th - 12th
Teach your class how to get out of a cell — or break in. The third installment in a seven-part series introduces the class to cell membranes and their functions. The lesson plan includes information to present to the class,...
Lesson Plan
Curated OER

Networking the Internet: A Dynamic Research Tool

For Teachers 9th - 12th
Students engage in a activity that is concerned with the research of finding information to help them develop new science projects. They conduct research using a variety of resources that includes e-mail and discussion groups.
Lesson Plan
Teach Engineering

May the Magnetic Force Be with You

For Teachers 10th - 12th Standards
Class members use mathematics in order to better understand magnetic forces and their interaction on charged particles. After a demonstration of the interaction between a magnet and an electron beam using a CRT computer monitor,...