Shodor Education Foundation
Experimental Probability
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
CK-12 Foundation
Expected Value: Creating a Discrete Probability Distribution Table
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
PHET
Plinko Probability
It's a good thing the resource dropped into your radar. Young mathematicians use an app that randomly drops balls through a Plinko game and into bins. They compare the distribution to that of an ideal binomial distribution.
Shodor Education Foundation
Spinner
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Shodor Education Foundation
Marbles
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
CK-12 Foundation
Computing Probabilities for the Standard Normal Distribution: The FDA and Food Safety
To recall or not to recall, that is the question. Using provided data, pupils calculate the percent of people that may fall ill on average. The scholars determine the standard deviation based upon the mean and the empirical rule,...
Scholastic
Study Jams! Combinations
With so many combinations, this colorful video allows your learners to mathematically figure out how many options they have when purchasing t-shirts. One instructional activity teaches how to find out the combinations, and the second...
Shodor Education Foundation
Two Colors Applet
Find the box with two green balls. The applet uses six balls, three green and three red, and hides them in three boxes. Pupils choose a box and click on it to reveal the color of balls inside. Using the chosen box, the simulation keeps...
Shodor Education Foundation
Simple Monty Hall
What's behind door number one? A fun resource lets learners simulate the classic Monty Hall probability problem. Pupils choose a door, and after they select a losing door, they decide whether to switch or stay. Using their decisions, the...
Shodor Education Foundation
Buffon's Needle
Find the needle on a lined paper. Pupils run a simulation of dropping a needle on a lined paper. The probability of the needle crossing at least one line is pi/2. After each trial, the interactive displays the approximation of pi based...
Shodor Education Foundation
Coin Toss
Are your young mathematicians having a hard time making heads or tails of probabilities? It's no toss up—here is a resource that's sure to straighten them out! Learners run the interactive to toss a coin a different number of times....
Scholastic
Study Jams! Tree Diagrams
With so many toppings to chose from, make the ice cream truck combinations a fun math problem that teaches your learners about outcomes. The video introduces a tree diagram that allows your mathematicians to see how to create...
Shodor Education Foundation
Dice Table
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Shodor Education Foundation
Overlapping Gaussians
Adjust the overlap to compare probabilities. Using sliders, learners adjust the shape of two Gaussian curves. The interactive calculates the area of the left tail for one curve and the right tail for the other. Pupils set the interactive...
Curated OER
Probability Worksheets
In this probability learning exercise, students answer 6 online probability questions in fraction form and check their answers when they are finished.
Curated OER
Probability and Geometry Problems
For this online math worksheet, students consider a variety of scenarios which include elements of geometry and probability. This excellent resource allows the students to check their answers, and to get "hints" should they run into...
Shodor Education Foundation
Crazy Choices Game
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Scholastic
Study Jams! Identify Outcomes and Make Predictions
Boy, girl, girl, boy? Make a prediction on what kind of puppies you are going to get during this video that introduces outcomes. Knowing how to make an educated prediction is even more important, and this lesson focuses on what to...
Curated OER
Independent Events Probability
In this online math worksheet, high schoolers consider a variety of scenarios involving probability. This excellent resource allows the students to check their answers, and to get "hints" should they run into difficulties. A terrific...
Shodor Education Foundation
Rabbits and Wolves
A change in a parameter can end in overpopulation. The resources gives pupils the opportunity to control the parameters of rabbits and wolves in a natural setting. Using the set parameters, the simulation runs and displays the population...
Curated OER
Complementary Probability
In this probability activity, students solve complementary probability word problems with 4 problems in them. Students complete 2 problems.
Curated OER
Sixteen Mutually Exclusive Probability Problems
In this mutually exclusive probability worksheet, students solve for the probability of sixteen mutually exclusive events. A short explanation is provided. Additionally students can find hints and check their solutions by...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Shodor Education Foundation
Life
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
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