Curated OER
Telling Time Lesson Plan
Judy Clocks are a great invention. Here, learners review telling time to hour and half hour on Judy clocks, begin telling time to quarter hour, use clock stamps to practice, and play computer games using Trudy's Time and Place House...
National Wildlife Federation
How Many Bison?
Math and science to the rescue! Some basic math concepts help scientists predict wildlife populations. Using tokens, groups simulate tagging a wildlife population. They then use proportions to estimate the population of the wildlife.
Shodor Education Foundation
Sequencer
Take the first step into graphing sequences. Learners set the starting number, multiplier, add-on, and the number of steps for a sequence. Using the inputs, the interactive calculates and plots the sequence on the coordinate plane. Users...
Shodor Education Foundation
Caesar Cipher
Caesar ciphers hide secret missives. A simple interactive lets users encode and decode hidden messages. The cipher method here is the Caesar shift.
Shodor Education Foundation
Simple Coordinates Game
Let coordinate pairs show you the way home. Scholars plot houses on a coordinate plane with given coordinates using an interactive app. Alternatively, they can identify the coordinates of houses already plotted on a coordinate plane.
Shodor Education Foundation
Simple Maze Game
Avoid the mines and win the game! Young scholars direct a robot through a minefield by plotting points. Their goal is to reach the target in as few moves as possible.
Shodor Education Foundation
Graph Sketcher
Sketch graphs with the Graph Sketcher. Scholars graph functions on a coordinate plane. An interactive makes it as easy as inputting the function and clicking a button.
Shodor Education Foundation
Whole Number Cruncher
Time to crunch the numbers! Young scholars use an interactive number cruncher to practice operations with whole numbers. They input a number and watch as the number cruncher produces the output and then use the data pairs to determine a...
Shodor Education Foundation
Box Plot
What information can come from a box? Learners choose a data set to display as a box plot and decide whether to include the median in the calculation of the quartiles, show the outliers, and change the scale. To finish the lesson,...
Shodor Education Foundation
Experimental Probability
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Shodor Education Foundation
Plop It!
Build upon and stack up data to get the complete picture. Using the applet, pupils build bar graphs. As the bar graph builds, the interactive graphically displays the mean, median, and mode. Learners finish by exploring the changes in...
Shodor Education Foundation
Measures
Take a look at data from a statistical lens. An interactive allows pupils to enter data set, labeling the data including the units used. Manipulating the applet, learners select the statistics to calculate that include total, mean,...
Shodor Education Foundation
Ordered Simple Plot
Open your imagination to make algebra-inspired creations. An interactive lesson has scholars graph images from a set of parameters. Users can practice minimum values, maximum values, and scale as well as key features.
Curated OER
How Fast is it Traveling?
Middle schoolers calculate the rate of speed of various moving objects within the classroom setting, or outside under a controlled environment.
Curated OER
Conditional Probability and Probability of Simultaneous Events
Your statisticians examine the characteristics of conditional probability and the probability of simultaneous independent events. They perform computer activities to find probabilities for simple compound events. They examine the...
Curated OER
Profitable Soda Stand
Am I making any money? Help learners determine if their fictitious soda stand is turning a profit. They graph linear equations using the slope and y-intercept and identify the best price to use to sell soda. They identify the domain and...
National Park Service
Rock Ranking
Junior geologists sort rocks and soil. They separate a sample of river gravel by size, shape, color, and other characteristics. To include Common Core standards, you could have little ones graph the number of particles in each sample.
Curated OER
Area and Perimeter Floor Plan
Using Google SketchUp, learners draw a model of their bedroom. They begin by measuring the dimensions of their bedroom, inputting this information into the software program, and calculating perimeter and area. This is an interesting and...
Shodor Education Foundation
Transmographer
Introducing ... the Transmographer. Young mathematicians investigate translations, reflections, and rotations. The applet lets users perform transformations on triangles, squares, and parallelograms.
Shodor Education Foundation
Algebra Quiz
Reviewing the process of solving equations is as easy as one click of a button. Scholars solve linear and quadratic equations by using a helpful interactive. The computer app automatically scores responses, providing immediate feedback...
Shodor Education Foundation
Algebra Four
Everybody wins when you play Algebra Four. Players solve linear and quadratic equations to earn pieces on the Algebra Four game. Make a row of four pieces and you win the game. But everyone gets practice with solving equations, so really...
Shodor Education Foundation
Derivate
Derive tangent lines through derivatives. Scholars use an app to graph functions and investigate derivatives and tangent lines. The interactive automatically graphs a tangent line at a specified point and can also produce tables of values.
Shodor Education Foundation
Data Flyer
Fit functions to data by using an interactive app. Individuals plot a scatter plot and then fit lines of best fit and regression curves to the data. The use of an app gives learners the opportunity to try out different functions to see...
Shodor Education Foundation
Linear Function Machine
What goes in must come out! Learners play with a function machine to determine the correct function. They enter input values and watch as the machine produces the output.
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