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Biology Corner
Technology and Inventions Project
Technology—what exactly is it? Find out with a project designed to inspire the inner inventor in us all. The activity begins with a captivating podcast and a search of multiple websites that display different inventions and technology,...
Ontario
Animation Programming—Computer Studies
Introduce high schoolers interested in animation programming to fundamental programming concepts so that they can plan and write simple programs.
Code.org
Understanding Program Flow and Logic
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Code.org
Event-Driven Programming and Debugging
Start programming in event-driven style. Scholars learn to place buttons on the user interface and use event handlers. They also learn to recognize errors in code and debug as necessary. This is the second lesson in the series of 21.
Computer Science Field Guide
Computer Science Field Guide
Imagine computer science all summed up in one book. This resource provides 16 chapters that cover many aspects of computer science, ranging from algorithms to software engineering. The e-book contains links to applets to help explain...
Davis School District
Computer Parts
What is inside a computer? Give your budding computer scientists a worksheet that has them label parts of a computer. They use a link included on the sheet to label basic input/output systems, video cards, drives, case fan, and more....
Curated OER
Computer Language
A thorough and engaging slideshow presentation discusses all things computer, from artificial intelligence programs to text messaging lingo. Computer science students will get a kick out of the examples for ELIZA, Otto Jesperson's...
Henry Ford Museum
Physics, Technology and Engineering in Automobile Racing
Start your engines! This five-lesson unit introduces physics and Newton's laws through automobile racing. Each lesson includes background information, a student worksheet, and an answer key. There are also culminating...
Curated OER
Turn It Upside Down: Introduction to Computer-Aided Design
Students explore a computer-aided design program. Students chart out roller coaster design, computer graphics and architecture. Students focus on understanding the connections between mathematics, science, technology and innovation.
Teach Engineering
Computer Simulation of an Artificial Neural Network
Ready to learn about machine learning? Pupils explore neutral networks and machine learning by analyzing the logic used in a single perceptron model. They consider its weaknesses and then use a multi-layer perceptron model to run...
Curated OER
Communication Technology
While working in groups, learners refine the negative prints, floppy disks, and photographs they've been working on. They rotate to different stations on paper cutting, airbrushing, and computers. Special attention is placed on the...
DiscoverE
Coding Without Computers
See what it feels like to be a robot. Scholars use programming vocabulary to program a human robot and test out their codes by acting them out. The code should result in stacking six cups into a pyramid.
Code.org
Keys and Passwords
Scholars explore the relationship between cipher keys and passwords and as they learn more about the Vigenere cipher and continue to read from the book Blown to Bits in the seventh lesson of the series. They conduct an activity where...
Code.org
Encoding and Sending Formatted Text
Introduce your class to encoding text. Pairs work together to create a protocol to send text prior to learning ASCII encoding. Groups then collaborate to send and translate ASCII codes creating a formatted text message.
Code.org
Canvas and Arrays in Apps
Scholars learn how to make a digital canvas and fill it with artwork by creating a drawing app using the canvas element. The activity requires learners to previous knowledge of arrays and return commands to draw images.
Teach Engineering
Connect the Dots: Isometric Drawing and Coded Plans
Individuals discover how to draw cubes on triangle-dot paper. They use cubes to build structures and draw corresponding isometric drawings on dot paper in the second lesson of the series of five. The activity also introduces the concept...
Teach Engineering
Earthquakes Living Lab: Finding Epicenters and Measuring Magnitudes
Pairs use an online simulation to determine the epicenter and magnitude of an earthquake. Using real data about the earthquake's maximum S wave amplitudes, they then determine the magnitude. The resource provides a great career...
Curated OER
Computers: Inside And Out-- Outer Hardware Labeling Worksheet
In this technology worksheet, students examine the parts of a computer by studying the 9 pictures. Students use the word bank to match the name of the computer part to the picture.
Institute of Electrical and Electronics Engineers
Arduino Blink Challenge
Emerging engineers read about Arduino software and how it can be used. Then they follow a nine-step tutorial to connect an Arduino board to a computer and put it to work! The objective is to code a program that will cause an LED to...
Teach Engineering
Cell Membrane Structure and Function
Teach your class how to get out of a cell — or break in. The third installment in a seven-part series introduces the class to cell membranes and their functions. The lesson plan includes information to present to the class,...
Curated OER
Student News And Weather Channel
Fabulous! Your 5th graders should love this project. As an ongoing lesson throughout the year students use temperature probes to record outside temperature and then document their data using spreadsheets. They use their weather data and...
Google
Music and Sound: Guru Introduction and Musical Talent Show
Become talented in computer science. After interviewing a computer science guru, pupils work on individual projects related to a virtual music talent show. They learn how to use different code blocks in the Scratch programming language,...
Curated OER
Common Core Technology for K-5 Learners
K-5 teachers can blend fun and creativity into language arts curriculum when Common Core technology is involved.
Teach Engineering
Microfluidic Devices and Flow Rate
When you have to flow, you have to flow. The lesson introduces class members to microfluidic devices and their uses in medicine. They watch a short video on how the diameter affects the rate of flow. The worksheet has individuals...