+
Activity
Exploratorium

Motor Effect

For Teachers 6th - 12th Standards
The magnetic wire. Class members create a magnetic field by running electricity through a wire. The video included in the resource provides information on how this effect is used to make electrical motors.
+
Activity
Exploratorium

Modulated Coil

For Teachers 6th - 12th Standards
Transmit sound with an electromagnet. Class members follow the provided direction and build an electromagnet that will transmit sound though a cassette-tape player. As as extension they create an air core electromagnet and compare its...
+
Activity
Computer Science Unplugged

Divide and Conquer—Santa’s Dirty Socks

For Teachers 4th - 12th Standards
The story "Santa's Dirty Socks" provides learners an example of a search algorithm that uses a divide and conquer system similar to a binary search algorithm. The included questions expand upon the concepts that follow the story.
+
Activity
Computer Science Unplugged

The Orange Game–Routing and Deadlock in Networks

For Teachers 4th - 12th
How is data able to move in a congested network? Groups simulate moving data around a congested network by passing fruit around a circle, following specific rules, until everyone ends up with their own fruit. Extension activities include...
+
Activity
Exploratorium

Pixels, Pictures, and Phones

For Teachers 6th - 12th Standards
Take a real close look at your phone screen. What do you see? Here's an activity that provides guidance on how to look at a smart phone screen in order to see the pixels and to see how the phone creates colors and motion on the screen.
+
Activity
Exploratorium

Penny Battery

For Teachers 6th - 12th Standards
Use pennies to light an LED. Class members follow the provided directions to build a multi-celled battery powered by pennies. Using stacks of pennies of varying heights, pupils control the voltage of the battery to light different colors...
+
Activity
Computer Science Unplugged

Card Flip Magic—Error Detection and Correction

For Teachers 4th - 12th
I can find the error in an array of cards? After watching a demonstration class members search for the error is the provided cards. The resource provides a real-life example of using ISBN numbers in error detection and using check sums.
+
Lesson Plan
Computer Science Unplugged

Colour by Numbers–Image Representation

For Teachers 2nd - 12th
How do computers store and send images? Here's an activity that explains one way a computer can compress image information. Pupils decode run-length coding to produce a black and white image. Pairs then work together to code and decode...
+
Activity
Exploratorium

Groovy Sounds

For Teachers 6th - 12th Standards
Make music. Class members construct a simple record player using a paper cone and a pin. The resource provides a description of what is happening and why listeners can hear the sounds through the cone. 
+
Lesson Plan
Science NetLinks

Green Roof Design

For Teachers 9th - 12th Standards
Green roofs aren't just eco-friendly — they are literally green with trees. Groups learn about the concept of green roofs in order to be able to design one. The groups design a 5,000-square-foot green roof for a fictional apartment row...
+
Activity
Teach Engineering

Beating the Motion Sensor

For Teachers 7th - 9th Standards
I bet I can cross the room without having the lights come on. Class members set up an experiment in which they try to determine what materials will mask motion detected by a sensor. Groups predict how materials will interact with light,...
+
Activity
Exploratorium

Sound Bite

For Teachers 6th - 12th Standards
Learners use their teeth for more than just eating. The activity shows class members how to send sound through their teeth by using an electric motor connected to a radio to generate vibrations. Biting on the motor transfers the...
+
Activity
Exploratorium

Oil Spot Photometer

For Teachers 6th - 12th Standards
Are these two light sources the same? Groups use a white card and a little cooking oil to create a photometer that allows for the comparison of two lights. The Inverse Square Law provides a way to calculate the actual difference in...
+
Activity
Computer Science Unplugged

Tablets of Stone—Network Communication Protocols

For Teachers 4th - 12th
Show your learners that the game of Telephone isn't the only way messages get mixed up. Pairs transform into the sender and receiver of a message sent in packets. At least one pupil is the messenger who either delivers, delays, or fails...
+
Activity
Computer Science Unplugged

Codes in a Song—Modems

For Teachers 2nd - 12th
Let's listen to some codes. To understand how a modem sends binary numbers over a phone line, class member listen to the codes included in the provided mp3 files, translates the tones to binary numbers and then convert the binary numbers...
+
Activity
Exploratorium

Indicating Electrolysis

For Teachers 6th - 12th Standards
Sure, your learners know water is made up of two molecules, but watching them separate helps the class see the construction like never before. This resource provides directions on how to build a simple electrolysis device using a...
+
Activity
Exploratorium

Vocal Visualizer

For Teachers 6th - 12th Standards
Make sound visible with an activity that provides directions for how to build a vocal visualizer meant to create light patterns. Making noise into the visualizer causes a mirror to vibrate, reflecting a laser beam, and creating the...
+
Activity
Exploratorium

Tired Weight

For Teachers 6th - 12th Standards
You don't need a scale to determine weight. This activity provides a way to use the concepts of air pressure and surface area to determine the weight of a vehicle by calculating the amount of weight each tire supports.
+
Lesson Plan
Intel

Understanding the Design Process

For Teachers 6th - 10th Standards
Can you build a better mousetrap? Broken into two sessions, this plan introduces learners to the design process. The first session has pupils look at the world through a design perspective by redesigning everyday objects. In the second...
+
Unit Plan
NASA

Marsbound! Mission to the Red Planet

For Teachers 3rd - 12th Standards
It's time to go to Mars. Using the provided cards and mat, groups design a mission to Mars. The cards contain information about the different components of the launch and warn about a few mishaps that might occur along the way.
+
Activity
Practical Action

The Wind Power Challenge

For Teachers 4th - 12th Standards
Up it goes! Groups must design and build a windmill able to lift a weight. The packet includes discussion points to use prior to the build that cover topics such as variables, fairness, and the design process.
+
Activity
Computer Science Unplugged

Tourist Town—Dominating Sets

For Teachers 2nd - 8th
As an introduction to using a network to determine the fewest number of nodes that meet a given condition, small groups work together to determine the fewest number of ice cream vans, and their locations, to be able to serve the people...
+
Activity
Computer Science Unplugged

The Poor Cartographer—Graph Coloring

For Teachers 2nd - 12th
Color the town red. Demonstrate the concept of graph theory with a task that involves determining the least number of colors needed to color a map so that neighboring countries are not represented by the same color. Pupils make...
+
Activity
Computer Science Unplugged

The Intelligent Piece of Paper

For Teachers 3rd - 12th
How smart is that piece of paper? The activity introduces the idea of computer programming as a list of instructions written by computer programmers. Two individuals play a game of Tic-Tac-Toe in which one follows the commands written on...