Intel
Understanding the Design Process
Can you build a better mousetrap? Broken into two sessions, this plan introduces learners to the design process. The first session has pupils look at the world through a design perspective by redesigning everyday objects. In the second...
Education Development Center
Area and Multiplication
Take some intellectual fun and apply it to the concept of multiplying expressions together. A guide models how to break two numbers into an area model to multiply together in pieces similar to FOILing. The rest of the puzzles consist of...
Shodor Education Foundation
Life
How does life evolve? The interactive provides a simulation based on the Game of Life invented by mathematician John Conway. Users can run the applet with the preset rules and settings or adjust them to view whether overpopulation or...
Shodor Education Foundation
Squaring the Triangle
Teach budding mathematicians how to square a triangle with an interactive that shows a graphical proof of the Pythagorean Theorem. Pupils alter the lengths of the legs using sliders. Using the inputted lengths, the applet displays the...
Shodor Education Foundation
Pythagorean Explorer
Make sure the measurement is right. The interactive provides right triangles with a missing side measurement. Pupils use the given sides and the Pythagorean Theorem to calculate the length of the missing side. After entering the length,...
Kenan Fellows
How Do Chemists Measure?
Young chemists create gold nanoparticles as they learn to measure accurately with the metric system. They create an advertisement for the application of nanotechnology to complete the first lesson in a series of six.
Shodor Education Foundation
Box Plot
What information can come from a box? Learners choose a data set to display as a box plot and decide whether to include the median in the calculation of the quartiles, show the outliers, and change the scale. To finish the lesson,...
Shodor Education Foundation
Experimental Probability
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Shodor Education Foundation
Marbles
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
BioEd Online
Bone Structure: Hollow vs. Solid
What is meant by the phrase "form follows function?" Allow your budding biologists to discover first-hand through two activities. In the first, groups work together to discover whether a solid cylinder or an empty cylinder can support...
Curated OER
Express Yourself Lesson Seed 11: Setting
Encourage your learners to examine the setting in Theodore Taylor's The Cay. Pupils work in small groups to put together a description of the setting before reading two more chapters of the book. They use their double-entry journals to...
Curated OER
Savvy Surfers: Website Evaluation and Media Literacy
Sixth graders strengthen their understanding of what a high quality website is composed of. Learners evaluate three websites for accuracy, credibility, and reliability by completing a chart.
EduGAINs
Understanding Viscosity through Investigation and Comparison of Fluids
Not all liquids are the same. Investigate the viscosity of different fluids with a series of activities designed for eighth grade science. As learners move through learning centers with different experiment setups, they determine the...
Channel Islands Film
Arlington Springs Man: Lesson Plan 3
Imagine being part of a team of scientists that discover the oldest human remains in North America. Imagine being part of the crew that documents this discovery. Class members get a change to be part of such an exciting adventure in a...
Shodor Education Foundation
Dice Table
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...
Shodor Education Foundation
Two Variable Function Pump
Use a function to operate on two variables. Pupils look at operating with complex numbers as a function of two variables. The interactive squares the input and adds a constant to it. Learners visualize the resulting output and its...
Shodor Education Foundation
Buffon's Needle
Find the needle on a lined paper. Pupils run a simulation of dropping a needle on a lined paper. The probability of the needle crossing at least one line is pi/2. After each trial, the interactive displays the approximation of pi based...
Shodor Education Foundation
Skew Distribution
Slide the class into a skewed view. Learners alter the location of the median relative to the mean of a normal curve to create a skew distribution. They compare the curve to a histogram distribution with the same skewness.
DiscoverE
Slime!!
Who's going to get slimed? Your entire class! Scholars create slime using Borax, water, and white glue. Some food coloring can give the slime a bit of color.
National Council of Teachers of English
Writing Acrostic Poems with Thematically Related Texts in the Content Areas
Scholars scour thematically aligned texts to gather a bank of words they can use in an original acrostic poem.
New York City Department of Education
Dance and Text
Use texts and dances to teach inequalities and equations. A sixth-grade unit covers using variables in equations and inequalities to solve problems. Learners show what they know at the end of the unit using two performance tasks, one...
Missouri Department of Elementary
The Quest for Magic Minutes
A "Magic Minute" activity asks class groups to develop a commercial to advertise a way to turn a time-waster into a time-saver. Ad groups begin by brainstorming time-wasters and then problem-solve was to turn them into time-savers. After...
BioEd Online
Muscle Fibers
What better way to learn about muscle than by dissecting one? Using cow muscle (beef), learners compare bundles of yarn to muscle fibers as they explore each. The supplemental reading about astronauts losing muscle mass in space and what...