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Name Parts of a Computer and Terms for Interface Elements
Familiarize your young learners with the parts of a computer and some basic key terms relating to technology. As the teacher demonstrates using an LCD projector, class members practice moving a mouse, opening the Internet, typing in a...
Ontario
Animation Programming—Computer Studies
Introduce high schoolers interested in animation programming to fundamental programming concepts so that they can plan and write simple programs.
Cornell University
Fibers, Dyes, and the Environment
Nanofibers can be made through electrospinning or force spinning in order to reduce the negative impact on the environment. Pupils study the role of fibers and dye on the environment through a series of five hands-on activities. Then,...
Code.org
Understanding Program Flow and Logic
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Code.org
Event-Driven Programming and Debugging
Start programming in event-driven style. Scholars learn to place buttons on the user interface and use event handlers. They also learn to recognize errors in code and debug as necessary. This is the second lesson plan in the series of 21.
National Research Center for Career and Technical Education
Photoshop Scale
Say cheese! Can your class take a great photo and size it to fit any need? A career and technology-centered lesson plan demonstrates the correct way to resize images in Adobe Photoshop. Scholars view a presentation and work individually...
Davis School District
Computer Parts
What is inside a computer? Give your budding computer scientists a worksheet that has them label parts of a computer. They use a link included on the sheet to label basic input/output systems, video cards, drives, case fan, and more....
Howard Hughes Medical Institute
Spreadsheet Tutorial 1: Formulae, Functions, and Averages
Spread your knowledge of spreadsheets. The first of five tutorials in the Spreadsheet Data Analysis unit introduces the basics of spreadsheets. It shows future data analysts how to organize and format tables, and how to use functions to...
NASA
Hurricanes and Hot Towers with TRMM
Take cover because a wild presentation on hurricanes is about to make landfall in your classroom! An outstanding PowerPoint presentation is the centerpiece of this activity. Not only does it provide information and photographs, but...
Brigham Young University
Computer Age
Theater arts class members get a chance to see how professionals employ tech tools. As they sketch, render, build models, and prepare presentations of the set design for a current show, learners either visit a professional theater or by...
Teach Engineering
Computer Simulation of an Artificial Neural Network
Ready to learn about machine learning? Pupils explore neutral networks and machine learning by analyzing the logic used in a single perceptron model. They consider its weaknesses and then use a multi-layer perceptron model to run...
T. Smith Publishing
Computer Basics for Kids Worksheet
This informational reading worksheet can be used in your literacy or computer class. Students learn the basic components of computers then test their knowledge with multiple choice and fill-in-the-blank questions.
Institute of Electrical and Electronics Engineers
Arduino Blink Challenge
Emerging engineers read about Arduino software and how it can be used. Then they follow a nine-step tutorial to connect an Arduino board to a computer and put it to work! The objective is to code a program that will cause an LED to...
Code.org
Keys and Passwords
Scholars explore the relationship between cipher keys and passwords and as they learn more about the Vigenere cipher and continue to read from the book Blown to Bits in the seventh lesson plan of the series. They conduct an activity...
Microsoft
Events and Event-Driven Programming
Make the activity an event to remember. The first of nine installments in the Intro to CS with MakeCode series looks at events and event handlers in computer coding. Pupils learn about cause and effect from an offline activity, then use...
Scholastic
Pilgrim and Wampanoag Daily Life for Grades 6–8
Two slide shows, viewed side-by-side, permit middle schoolers to compare and contrast the lives of the Pilgrims of the Plimoth colony and the Wampanoags. Four videos take learners on virtual field trips to the Plymouth plantation. And an...
Scholastic
Pilgrim and Wampanoag Daily Life for Grades 3-5
Thirteen steps make up a lesson that challenges pupils to compare and contrast the daily lives of Pilgrims and the Wampanoag tribe. Learners revisit the Graffiti Wall then break into small groups for an investigative reading assignment...
Google
Music and Sound: Guru Introduction and Musical Talent Show
Become talented in computer science. After interviewing a computer science guru, pupils work on individual projects related to a virtual music talent show. They learn how to use different code blocks in the Scratch programming language,...
Harvard University
Creative Computing
Scratch the surface of computer coding. A seven-unit lesson guide provides a crash course on computer programming. It uses a programming language called Scratch.
Curated OER
Beginning Google Drive
Lead your class through creating and sharing documents with Google Drive with a step-by-step activity. The document illustrates each step with screenshots and includes clear and effective instructions that prompt active engagement....
Teach Engineering
Complex Networks and Graphs
Show your class how engineers use graphs to understand large and complex systems. The resource provides the beginnings of graph theory by introducing the class to set theory, graphs, and degree distributions of a graph.
National Woman's History Museum
Getting with the Program
A seven-step lesson introduces the emergence of computer sciences and the contributions women made to the profession after World War II. Several science experiments offer pupils a hands-on learning experience that showcases parabolas,...
Code.org
Looping and Simulation
Young computer scientists continue programming with while loops by creating a program to simulate coins flipping.
Code.org
HTTP and Abstraction on the Internet
Introduce your class to the layers of abstraction of the Internet with a instructional activity on the HTTP protocol. Pupils review previous lessons on levels of the Internet, then investigate new high levels by examining the...