Discovery Education
Jets in Flight
This Discovery Education activity provides the information needed to understand the basics of flight. Before taking off, young pilots learn the eight stages of the engineering design process. Small groups then design and build an...
Childnet International
Crossing the Line: Sexting
Technology may be changing every day, but peer pressure remains difficult for teenagers to resist. After watching a video about feeling pressured to text provocative pictures, middle schoolers learn about the laws and school policy...
ReadWriteThink
Alliteration All Around
Discover alliteration found in picture books by Pamela Duncan Edwards. Then, dive into a read aloud of Alligators All Around by Maurice Sendak. This practice sets the stage for budding poets to create their own acrostic poem, write an...
Safe Kids Worldwide
Pedestrian Safety Lesson Plan
Distracted pedestrians? Yes. This instructional activity on pedestrian safety points out the dangers of texting and posting while walking around traffic. In addition, kids learn about safety resources available for those on foot.
BrainPOP
Civil Rights Lesson Plan: Tracking History Through Timelines
Use the accompanying assessment to determine your class's prior knowledge on Martin Luther King, Jr. before beginning a lesson on the famous civil rights movement leader. The resource has young historians thinking about life for African...
Skyscraper Museum
What is a Skyscraper?
Skyscrapers are amazing feats of architectural design that create the iconic skylines of the world's biggest cities. Young architects explore the defining characteristics of these monstrous towers with the first lesson in this four-part...
Skyscraper Museum
Designing a Skyscraper
Besides serving as awe-inspiring monuments of human achievement, skyscrapers are built to perform a wide range of functions in urban communities. The second lesson in this series begins by exploring the history of the Empire State...
Skyscraper Museum
Building a Skyscraper
Creating buildings that reach hundreds of feet into the sky is no easy task. The third instructional activity in this series begins with four activities that engage young architects in exploring the major challenges that are faced when...
Skyscraper Museum
Building a Skyscraper
The construction of skyscrapers is no simple undertaking, involving the careful coordination and planning of many different people. The third lesson in this series explores this detailed process by first teaching children about the main...
Coach My Video
CoachMyVideo Mobile: Easy Frame-Capture
Your class will be eager to improve their physical skills and bring their games to the next level after working with you and this app! Record your young athletes as they demonstrate their unique athletic abilities, and then review...
Carnegie Mellon University
Consumer Preferences in Lighting
What is a watt? This tongue-twisting, mind-bending question and others are answered through this instructional activity on the different lighting options available. With the support of a PowerPoint, teach your physical science class...
Schoolwires
12th Grade Expository Reading and Writing Research Project
The beauty in this resource is the lengthy list of highly charged, controversial-issue research topics. Categories include issues of race, politics, law, environment, education, athletics, gender, and technology. After selecting a topic,...
National Sailing Hall of Fame
Introduction to Sailboats
The left part of the boat is called what? An informative instructional activity and accompanying slideshow presentation introduce middle schoolers to the terminology and parts associated with a sailboat.
National Sailing Hall of Fame
Sail Area Calculations
Do bigger sails mean that the sailboat goes faster? Middle and high schoolers compare sailboats, and learn that simply calculating sail area is not enough. A slideshow presentation demonstrates how to calculate the Sail Area to...
Carnegie Mellon University
Technical Sketching Worksheets
How do you create a technical drawing? Cover the basics of technical sketching with a few practice sketches of simple shapes. A technical sketching lesson introduces the proper precision measurement techniques. Pupils progress to draw...
Messenger Education
Can You Hear Me Now?—Communicating with Spacecraft
Radio signals transmitted to Pluto take five hours to reach their destination! In these two activities, young scientists explore data communication in space. In activity one, pupils learn how data is gathered and sent back to Earth....
Microsoft
Artificial Intelligence
There's nothing artificial about an informative lesson. The eighth of nine parts in the Intro to CS with MakeCode series focuses on artificial intelligence. Scholars learn how artificial intelligence is making its way into society before...
Microsoft
Arrays
Zoos are just elaborate arrays. Scholars learn the meaning of arrays and how to create them in Minecraft. Applying this knowledge, they write a program to create a zoo within the game's world. They also complete an independent project...
Microsoft
Functions and Parameters
Let's hope your program functions correctly. An informative and fun lesson plan teaches pupils about functions and parameters, both in the real world and in computer coding. A set of activities challenges them to apply their newfound...
Microsoft
Conditionals
The conditions are ripe to learn about conditionals. Young computer scientists consider conditionals in their daily lives, then apply their knowledge to computer coding. The fifth of nine parts in the Intro to CS with MakeCode uses...
Microsoft
Iteration
Learn to code, play, then repeat. The fourth of nine installments in the Intro to CS with MakeCode unit focuses on how to apply iterations in Minecraft. Scholars use the Agent feature and have it dance and build a farm.
Microsoft
Variables
You won't want to replace the resource with anything else. Future computer scientists use Minecraft to learn about variables in computer coding. They engage in several activities to master the variable code block, then apply it in an...
Microsoft
Events and Event-Driven Programming
Make the instructional activity an event to remember. The first of nine installments in the Intro to CS with MakeCode series looks at events and event handlers in computer coding. Pupils learn about cause and effect from an offline...
Microsoft
Coordinates
What are your coordinates? After learning about coordinate systems in the real world, scholars see how a three-dimensional coordinate system works in Minecraft. They write a program to produce a compass rose and conduct an activity where...