Institute of Electrical and Electronics Engineers
Tinkering with Tops
Get kids' heads spinning by challenging them to design a top that will rotate for a minimum of 10 seconds without leaving a 30-cm circle. Groups of learners collaborate through a planning stage, testing stage, and evaluation stage. Some...
Institute of Electrical and Electronics Engineers
Classroom Paper Recycling
After reading about the history and recycling of paper, creative crafters collaborate to think of a new process for making recycled paper. A complete teacher's guide and student worksheets are included. There is no written procedure for...
Institute of Electrical and Electronics Engineers
Get it Write
In an effort to practice engineering design, STEM classes break out into teams and endeavor to make a working ink pen. To prepare, they read about writing implements through history, patents, and viscosity of liquids. Armed with this...
Institute of Electrical and Electronics Engineers
Dispenser Designs
After reading about the history of tape dispensers, learners compare and contrast different dispenser designs. Next, teams work within budgetary and time constraints to design a better dispenser. When finished, each engineer reflects on...
Institute of Electrical and Electronics Engineers
Cracking the Code
Some interesting reading on the history of barcodes opens this technology lesson plan. Readers find out how engineers contribute, and then they gather into groups to discuss possible improvements to our current UPC barcode system. Know...
Institute of Electrical and Electronics Engineers
Cast Your Vote
In a simple but unique lesson, youngsters learn about the history of voting systems. They then collaborate in groups to develop a new honest and consistent voting method. A class-wide poll is taken, evaluating the designs of other...
Institute of Electrical and Electronics Engineers
Trebuchet Toss
Young engineers work in teams to design and build their own trebuchets according to certain criteria; they must be able to launch a mini marshmallow accurately into a pie tin. Background reading material, a planning sheet for trebuchet...
Institute of Electrical and Electronics Engineers
Waterproof that Roof!
Stop the raindrops from getting into the house! Eager engineers learn about roofing history and waterproofing by nanotechnology. They get into groups and work on designing a waterproof roof for a small model house. The accompanying...
Institute of Electrical and Electronics Engineers
Tennis Anyone?
After reading up on the history of sports racquets, engineering teams design and construct a racquet for batting a Velcro-striped ball at a target. Teams evaluate their design by aiming for the target three times each and answering...
Institute of Electrical and Electronics Engineers
Robot Basketball
Hold a free-throw shooting challenge in your engineering class! Each team must design a contraption that will fire off a "robot arm" or, more specifically, a catapult, to send a Ping-Pong ball into a basket. Use this as an opportunity to...
Institute of Electrical and Electronics Engineers
Shake it up with Seismographs!
Shake things up in your STEM or earth science classroom when you have small groups construct their own seismographs. A reading assignment on the history of seismographs, the Richter scale, and current technology sets the stage for the...
Lerner Publishing
Meet the Dinosaurs
Take your class of youngsters on a prehistoric adventure with this four-lesson series on dinosaurs. Accompanying the Meet the Dinosaurs books by Don Lessem, these lessons engage children in writing their own dinosaur books, making...
Judicial Learning Center
The Power of Judicial Review
Marbury v. Madison is arguably the most important landmark case in the history of the Supreme Court. A fact-filled lesson provides background information about the case and two others related to the concept of judicial review. Scholars...
Curated OER
The Great Depression and New Deal
Elementary pupils are introduced to the Great Depression as a critical period of hardship in United States history. They engage in collaborative assignments researching the Dust Bowl, the New Deal, US presidents, and presidential libraries.
Smithsonian Institution
Stamp Stories of Westward Expansion
What a fantastic project idea for discussing not only the history of America's expansion into the West, but for reviewing any major unit of history in your class. Pupils build stamp collections to visually represent themes of the unit,...
Center for Civic Education
Orb and Effy Learn About Authority
Simplify the teaching of the US Constitution with this primary grade social studies lesson. While reading a fun story about an imaginary place called Bubble Land, children learn about the concept of authority and the importance of rules...
Institute of Electrical and Electronics Engineers
Life Vest Challenge
After reading about the history and science of personal floatation devices, patents, and intellectual property, engineering teams design a life vest for a can of soup. To evaluate which groups considered the need for waterproofing, hold...
Institute of Electrical and Electronics Engineers
Stop and Go
It's "Green light, go!" with this instructional activity! STEM classes are illuminated with the history of traffic signals and how the engineering design has improved over time. They also learn about patents for new inventions. Finally,...
City University of New York
Electoral College
A presidential election is a lot like the 2004 World Series, and it's also a lot like choosing an orange in a paper bag. Apply the process of the electoral college to these two analogies with a set of lessons about government...
Curated OER
Coming to America
Through this set of three lessons about Ellis Island, class members will learn about why immigrants came to the United States, find out about the difficulties that went along with coming to America, become familiar with the immigration...
Institute of Electrical and Electronics Engineers
History of Computing – EEEEK- A Mouse!
Students examine the concepts of computer and mechanical engineering. They dissemble a computer mouse and create a new design for the mouse. They also design new enhancements for the mouse over time.
TCI
Picking Rusty Gold: Why Do People Buy and Sell Antiques?
Your historical sleuths will work to research the in-depth history of chosen artifacts and will use their research to design a fictional advertisement for an early 20th century item.
Smithsonian Institution
Barn Again! Celebrating an American Icon
How do barns serve as a window to a community's past? Here are a series of lessons on the symbolism and historical context of barns throughout American history. Topics include community-building, in-depth primary and secondary source...
California Polytechnic State University
Australian Geography Unit
At the heart of this resource is a beautifully detailed PowerPoint presentation (provided in PDF form) on the overall physical geography of Australia, basic facts about the country, Aboriginal history, and Australia culture and lifestyle.
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