Curated OER
TE Activity: The Beat Goes On
Students determine what the pulse is before examining how to measure the heart rate in different situations. They build a simple device that measures the heart rate, take heart rates, and record them on a worksheet. They discuss how...
Curated OER
Calculator Activity: Build Up
In this using a calculator to solve problems instructional activity, students observe examples of building up, follow directions for using a calculator, and write the numbers for tens and ones. Students solve three problems.
Curated OER
Summer Fun Activity: Dream Vacations
Students can turn the block area into a travel agency. In this early childhood problem solving lesson plan, students use creative-thinking and language skills as they design a play environment.
Teach Engineering
Edible Rovers (High School)
Design and build a rover ... then eat it? This activity has groups of two design and build Mars rovers. The teams determine what instruments they want to include with their rover and plan a budget. They calculate the cost of the body of...
Teach Engineering
Ranking the Rocks for Desired Properties
Math rocks! Cavern design teams determine the rankings of rock types based upon desirability points. The points are connected to the properties of the rocks and their usefulness in building a cavern.
Curated OER
Can You Name That Shape?
Learners use materials to build, investigate, and draw two-dimensional shapes (polygons). They combine the shapes they have built and draw from the pile to begin a round-robin activity to name and determine the attributes of a selection...
Teach Engineering
Protecting Our City with Levees
Teams use the design process to design, build, and test a model levee to protect the town from a wall of water. A handout provides a price list for the materials learners can use to build their levee within a budget.
Teach Engineering
Chair Design
Can you design the perfect chair? Scholars apply the engineering design process to design and build a prototype of a new type of chair from wires. They test their designs with a wooden artist model or stuffed animal.
Space Awareness
Making A Sundial
Can people really measure time just by using the sun? Scholars venture outside on a nice, sunny day to build sundials and learn how people measured time 600 years ago. The class builds two different sundials while gaining practice with...
Teach Engineering
Clay Boats
Clay itself sinks, but clay boats float. Why? Young engineers build clay boats to learn about buoyancy. They test the weight the boats can hold using washers and then tweak their designs to make improvements, following the engineering...
Teach Engineering
Model Heart Valves
Small groups use the knowledge learned about the heart to design and build a prototype of an artificial heart valve. The teams demonstrate the functionality of their valve. They are also responsible for creating a pamphlet that describes...
Curated OER
Shapes and Tools
Young learners view different shapes drawn by the teacher on the board. The teacher identifies each shape by name and discusses the importance of knowing the difference between shapes when building something. The pupils complete the...
Teach Engineering
Energy Storage Derby and Proposal
Small groups use the engineering design process to build and test a vehicle capable of carrying 250 grams a distance of five meters. The design must allow for the storage of potential energy and turn it into motion,...
Teach Engineering
Off-Road Wheelchair Challenge
Challenge your class to use their understanding of the engineering design process to design and build a small-scale, off-road prototype for an assistive technology device. Teams select materials to build their scale models, and, using...
Illustrative Mathematics
Video Game Scores
Eric and Leila's video game scores are the inspiration for writing equations with parenthesis. The numbers are purposefully large to deter the class from calculating them: rather this activity meets the standard that asks 5th graders to...
Curated OER
Metric Magic
Sixth and seventh graders construct a "metric machine" as a kinesthetic aide in converting from one unit to another in grams, liters, or meters. They complete a metric activity on the Internet and view about five minutes of a video on...
Space Awareness
Britannia Rule the Waves
Could you determine longitude based on measuring time? Early explorers used a longitude clock to do just that. Scholars learn about early exploration and the importance of the invention of the clock. Then pupils build their own longitude...
Curated OER
Many Paths
Students explore the composition and practical application of parallel circuitry, compared to series circuitry. They design and build parallel circuits and investigate their characteristics, and apply Ohm's law. They recognize that...
Teach Engineering
Connect the Dots: Isometric Drawing and Coded Plans
Individuals discover how to draw cubes on triangle-dot paper. They use cubes to build structures and draw corresponding isometric drawings on dot paper in the second lesson of the series of five. The activity also introduces the concept...
EngageNY
Are All Parabolas Congruent?
Augment a unit on parabolas with an instructive math activity. Pupils graph parabolas by examining the relationship between the focus and directrix.
Teach Engineering
Weather Alert
Every time a bell rings ... there is lightning in the area. The activity provides directions to build a model of a lightning detection system. Similar to a system designed by Benjamin Franklin, the system uses static...
Teach Engineering
Load It Up!
See how a marshmallow can hold up a bridge load. Teams take a closer look at the design of bridge piers. They determine the types of loads that might affect a bridge, and, using that information, they calculate the needed cross-sectional...
Curated OER
Boat Hull Design
Working in small groups students develop three alternative boat designs. They discuss the rationale for the type of hull, propeller, location of ballast, and type of building material used in their design. They build their boat.
Curated OER
Box It Up
Young scholars use a six-step problem solving method to design a box/container. They are given the criteria for evaluation when presented with the problem. Students keep a notebook on processes, procedures, material, cost, design,...