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Curated OER
The Breathtaking Nature of the Urban Explosion, Part 4
Students explore the respiratory system. They use a computer to monitor the respiratory rate of an individual. They determine residual oxygen levels in exhaled air. Students evaluate how internal 02 and C02 concentrations influence...
Curated OER
Learning and Population Information - Where I Live
Students study their county populations in a multimedia presentation format. In this populations activity, students work in groups of 3 to research the county populations in their state. Students chart their results in an Excel document...
Curated OER
Creating The Virtual Model
Pupils engage in a lesson that is about the concept of earthquake design. The lesson includes the integration of technology and how it can be used to create buildings and structures for withstanding an earthquake. Students also define...
Curated OER
Language Arts: A "Perfect" Lesson
Students read "Be A Perfect Person in Just three days," and participate in a host of activities. Connected to technology, they use online sources to create word searches and puzzles from vocabulary words. In addition, students create...
Curated OER
Most Troublesome Exotic Invasive Plant Species Web Quest
Students participate in a Web Quest activity in which they identify common exotic invasive plant species of the Southern Appalachian Region. After identifying the top 10 exotic invasive species, they choose one to research in depth.
Shodor Education Foundation
Equation Solver
Solve your equation and prove it, too. Young mathematicians solve linear equations using an interactive. They must input a property to justify each step of their solutions.
Shodor Education Foundation
Function Flyer
Fly through graphing functions with the Function Flyer. Young mathematicians use an interactive to graph different types of functions. A set of exploration questions has users investigate patterns in functions.
Shodor Education Foundation
Sequencer
Take the first step into graphing sequences. Learners set the starting number, multiplier, add-on, and the number of steps for a sequence. Using the inputs, the interactive calculates and plots the sequence on the coordinate plane. Users...
Shodor Education Foundation
Simple Maze Game
Avoid the mines and win the game! Young scholars direct a robot through a minefield by plotting points. Their goal is to reach the target in as few moves as possible.
Shodor Education Foundation
Graph Sketcher
Sketch graphs with the Graph Sketcher. Scholars graph functions on a coordinate plane. An interactive makes it as easy as inputting the function and clicking a button.
Shodor Education Foundation
Box Plot
What information can come from a box? Learners choose a data set to display as a box plot and decide whether to include the median in the calculation of the quartiles, show the outliers, and change the scale. To finish the lesson,...
Shodor Education Foundation
Racing Game with One Die
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Shodor Education Foundation
Spinner
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Shodor Education Foundation
Marbles
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...
Shodor Education Foundation
Plop It!
Build upon and stack up data to get the complete picture. Using the applet, pupils build bar graphs. As the bar graph builds, the interactive graphically displays the mean, median, and mode. Learners finish by exploring the changes in...
Shodor Education Foundation
Measures
Take a look at data from a statistical lens. An interactive allows pupils to enter data set, labeling the data including the units used. Manipulating the applet, learners select the statistics to calculate that include total, mean,...
Shodor Education Foundation
Transmographer
Introducing ... the Transmographer. Young mathematicians investigate translations, reflections, and rotations. The applet lets users perform transformations on triangles, squares, and parallelograms.
Shodor Education Foundation
Algebra Four
Everybody wins when you play Algebra Four. Players solve linear and quadratic equations to earn pieces on the Algebra Four game. Make a row of four pieces and you win the game. But everyone gets practice with solving equations, so really...
Shodor Education Foundation
Derivate
Derive tangent lines through derivatives. Scholars use an app to graph functions and investigate derivatives and tangent lines. The interactive automatically graphs a tangent line at a specified point and can also produce tables of values.
Shodor Education Foundation
Data Flyer
Fit functions to data by using an interactive app. Individuals plot a scatter plot and then fit lines of best fit and regression curves to the data. The use of an app gives learners the opportunity to try out different functions to see...
Shodor Education Foundation
Incline
Study velocity while examining graphical representations. As scholars work with the animation, they discover the effect the height of an incline has on the velocity of the biker. They make conclusions about the slope of the...
Shodor Education Foundation
Graphit
No graphing calculator? No worries, there's an app for that! Young mathematicians use an app to graph functions. In addition, they can also plot data points.
Shodor Education Foundation
Cross Section Flyer
Scholars see cross sections come to life using an app to investigate cross sections of three-dimensional solids. They look at prisms, pyramids, cylinders, cones, and double cones.
Shodor Education Foundation
Dice Table
Convert a table to probabilities. Pupils set up the winning rules for the sums of two dice. Using the rules, the applet fills out a table showing the winners for each combination. Learners determine the probabilities of winning for each...