Lesson Plan
Bully Free Systems

Bully Free Lesson Plans—Ninth Grade

For Students 9th
"Bullying and Prejudice" and "Do You Cyber Bully," two lessons from a complete Bully Free program, serve as samples of the approach used in a unit designed to bring awareness to and to combat bullying. Each lesson asks class...
Lesson Plan
Bully Free Systems

Bully Free Lesson Plans—10th Grade

For Students 10th
Two lessons, "What Does Cyber Bullying Look Like?" and "Factors Influencing My Reporting the Bullying of Others," serve as examples of the 12 included in a Bully Free curriculum. Each plan includes discussion questions, an activity,...
Lesson Plan
Bully Free Systems

Bully Free Lesson Plans—11th Grade

For Teachers 11th Standards
It takes courage to stand up to bullies. Two sample lessons from a complete Bully Free curriculum, "Courageous and Brave Bystanders" and "Assertiveness Skills for Bullied Students and Empowered Bystanders" provide participants with...
Lesson Plan
Bully Free Systems

Bully Free Lesson Plans—12th Grade

For Students 12th Standards
Two sample lessons from a curriculum unit on bullying provide high school seniors with an opportunity to assess their online and cell phone behavior and to consider how they can offer support to bullied students. Each plan includes an...
Lesson Plan
Curated OER

Alphabetize For A Reason

For Teachers K - 5th
Learners organize information by using the alphabet. Students organize materials alphabetically. Learners alphabetize with the first, second and third letters of a set of words. Students discover applications for alphabetical order.
Worksheet
Raytheon

Weight and Capacity Worksheets

For Students 4th - 7th
Learners solve 14 word problems and 25 weight conversions.
Lesson Plan
Curated OER

Thesaurus Power

For Teachers 3rd - 6th
Give your class the advantage of Thesaurus Power! They will use a thesaurus to understand word meanings and relationships. They focus on how a thesaurus functions and how it gives the entry word, definition, synonyms, antonyms, and part...
Lesson Plan
Curated OER

New Hampshire Unplugged

For Teachers K - 6th
Young historians explore how technology and science affected life in the state of New Hampshire. They define technology and give personal experiences of how technology affects people and how people have used technology. They compare the...
Lesson Plan
Shodor Education Foundation

An Introduction To Quadrilaterals

For Teachers 3rd - 7th Standards
Young geometers investigate and apply properties of quadrilaterals.  After a review and discussion of key terms, young scholars use a computer applet to explore four-sided figures and classify them according to their attributes. The...
Lesson Plan
ESL Kid Stuff

Rooms of a House

For Teachers 3rd - 9th
Language learners create and label the rooms in a house and then add and label images of objects that may be found in each room.
Interactive
Shodor Education Foundation

Stem and Leaf Plotter

For Students 9th - 12th Standards
The key is in the leaves. Pupils enter data to create a stem-and-leaf plot. The resource then displays the plot and calculates the mean, median, and mode of the data. Using the plot and the calculated measures of spread, learners analyze...
Lesson Plan
Curated OER

Pet Guess Who

For Teachers 6th - 9th
Est-ce que ton animal grand ou petit? Pair up your beginning French speakers for a game of Pet Guess Who! Using pet advertisements from newspapers or the Internet, pairs try to guess what kind of animal their partner has. Also, use the...
Lesson Planet Article
Curated OER

A Twist On Teaching Affixes

For Teachers 3rd - 6th
Engaging your class in prefix and suffix instruction with these helpful ideas.
Interactive
Shodor Education Foundation

Sequencer

For Students 9th - 12th Standards
Take the first step into graphing sequences. Learners set the starting number, multiplier, add-on, and the number of steps for a sequence. Using the inputs, the interactive calculates and plots the sequence on the coordinate plane. Users...
Interactive
Shodor Education Foundation

Caesar Cipher

For Students 9th - 12th Standards
Caesar ciphers hide secret missives. A simple interactive lets users encode and decode hidden messages. The cipher method here is the Caesar shift.
Interactive
Shodor Education Foundation

Simple Maze Game

For Students 5th - 6th Standards
Avoid the mines and win the game! Young scholars direct a robot through a minefield by plotting points. Their goal is to reach the target in as few moves as possible.
Interactive
Shodor Education Foundation

Function Flyer

For Students 8th - 12th Standards
Fly through graphing functions with the Function Flyer. Young mathematicians use an interactive to graph different types of functions. A set of exploration questions has users investigate patterns in functions.
Interactive
Shodor Education Foundation

Graph Sketcher

For Students 9th - 12th Standards
Sketch graphs with the Graph Sketcher. Scholars graph functions on a coordinate plane. An interactive makes it as easy as inputting the function and clicking a button.
Interactive
Shodor Education Foundation

Box Plot

For Students 9th - 12th Standards
What information can come from a box? Learners choose a data set to display as a box plot and decide whether to include the median in the calculation of the quartiles, show the outliers, and change the scale. To finish the lesson,...
Interactive
Shodor Education Foundation

Experimental Probability

For Students 7th - 12th Standards
Spin into a dicey experiment. Pupils use a spinner or a pair of dice to determine the experimental probabilities of each outcome. The interactive allows for either, one, five, or ten consecutive experiments. Using the applet, learners...
Interactive
Shodor Education Foundation

Racing Game with One Die

For Students 7th - 12th Standards
Pupils roll a die to figure out which car advances on a race track. They determine the rules for each car moving forward and, given the statistics of the winner, compare if it matches their predictions.
Interactive
Shodor Education Foundation

Crazy Choices Game

For Students 7th - 12th Standards
Wanna take a chance on which game is best? The resource provides three games of chance using multiple types of games. Games range from coin toss to cards. Choosing a type of game, pupils determine what wins and enter the theoretical...
Interactive
Shodor Education Foundation

Spinner

For Students 6th - 12th Standards
Go round and round to compare theoretical and experimental probabilities. Learners set the number of sectors and the number of spins for a spinner. Then, a table displays the experimental and theoretical probabilities of the spinner for...
Interactive
Shodor Education Foundation

Marbles

For Students 7th - 12th Standards
Grab some marbles from a bag. The applet simulates drawing marbles from a bag. Pupils determine the number of four colors of marbles in a bag and how many marbles to draw. Using information on whether order matters in the draw and if...

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