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Biology Corner
Technology and Inventions Project
Technology—what exactly is it? Find out with a project designed to inspire the inner inventor in us all. The activity begins with a captivating podcast and a search of multiple websites that display different inventions and technology,...
Buffalo State
A Five Day Approach to Using Technology and Manipulatives to Explore Area and Perimeter
Young mathematicians build an understanding of area and perimeter with their own two hands in a series of interactive geometry lessons. Through the use of different math manipulatives, children investigate the properties of...
Code.org
Understanding Program Flow and Logic
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Name Parts of a Computer and Terms for Interface Elements
Familiarize your young learners with the parts of a computer and some basic key terms relating to technology. As the teacher demonstrates using an LCD projector, class members practice moving a mouse, opening the Internet, typing in a...
Code.org
Event-Driven Programming and Debugging
Start programming in event-driven style. Scholars learn to place buttons on the user interface and use event handlers. They also learn to recognize errors in code and debug as necessary. This is the second lesson plan in the series of 21.
Computer Science Field Guide
Computer Science Field Guide
Imagine computer science all summed up in one book. This resource provides 16 chapters that cover many aspects of computer science, ranging from algorithms to software engineering. The e-book contains links to applets to help explain...
Henry Ford Museum
Physics, Technology and Engineering in Automobile Racing
Start your engines! This five-lesson unit introduces physics and Newton's laws through automobile racing. Each lesson includes background information, a student worksheet, and an answer key. There are also culminating...
Howard Hughes Medical Institute
Spreadsheet Tutorial 1: Formulae, Functions, and Averages
Spread your knowledge of spreadsheets. The first of five tutorials in the Spreadsheet Data Analysis unit introduces the basics of spreadsheets. It shows future data analysts how to organize and format tables, and how to use functions to...
Geophysical Institute
Latitude and Longitude with Google Earth
Travel the world from the comfort of your classroom with a lesson that features Google Earth. High schoolers follow a series of steps to locate places all over the earth with sets of coordinates. Additionally, they measure the distance...
Minnesota Literacy Council
Adult Computer and Employment Skills
Whether you are an experienced computer user or a newcomer to technology, a packet full of computer vocabulary, tips, and guided practice is sure to enhance your technological knowledge. Learners can hone their word processing skills and...
Cincinnati Library
Computers for Beginner
The kids in your class are probably experts at navigating the computer, but do they know the difference between hardware and software? Teach computer skills to any level of computer user with a helpful reference sheet. It...
T. Smith Publishing
Computer Basics for Kids Worksheet
This informational reading worksheet can be used in your literacy or computer class. Students learn the basic components of computers then test their knowledge with multiple choice and fill-in-the-blank questions.
Ergonome
Preventing Computer Injury
Do your hands cramp up after a long day of typing? Learn the proper and ergonomic ways to type on a keyboard with a helpful "hand" book. From relaxing elbows and wrists to massaging and stretching tired hands, the strategies in the book...
Code.org
Canvas and Arrays in Apps
Scholars learn how to make a digital canvas and fill it with artwork by creating a drawing app using the canvas element. The activity requires learners to previous knowledge of arrays and return commands to draw images.
Scholastic
Pilgrim and Wampanoag Daily Life for Grades 6–8
Two slide shows, viewed side-by-side, permit middle schoolers to compare and contrast the lives of the Pilgrims of the Plimoth colony and the Wampanoags. Four videos take learners on virtual field trips to the Plymouth plantation. And an...
Scholastic
Pilgrim and Wampanoag Daily Life for Grades 3-5
Thirteen steps make up a lesson that challenges pupils to compare and contrast the daily lives of Pilgrims and the Wampanoag tribe. Learners revisit the Graffiti Wall then break into small groups for an investigative reading assignment...
Teach Engineering
Connect the Dots: Isometric Drawing and Coded Plans
Individuals discover how to draw cubes on triangle-dot paper. They use cubes to build structures and draw corresponding isometric drawings on dot paper in the second lesson of the series of five. The activity also introduces the concept...
Google
Music and Sound: Guru Introduction and Musical Talent Show
Become talented in computer science. After interviewing a computer science guru, pupils work on individual projects related to a virtual music talent show. They learn how to use different code blocks in the Scratch programming language,...
Teach Engineering
Microfluidic Devices and Flow Rate
When you have to flow, you have to flow. The lesson introduces class members to microfluidic devices and their uses in medicine. They watch a short video on how the diameter affects the rate of flow. The worksheet has individuals...
Queen of Heaven School
Computer Curriculum
Need some extra resources to get your class computer savvy? How about several years' worth? Show pupils in K-8 a progression of proficiency in a series of computer lessons. Learners master the basics, then work with the Microsoft Office...
Code.org
Looping and Simulation
Young computer scientists continue programming with while loops by creating a program to simulate coins flipping.
Technical Sketching
Introduction — Surfaces and Edges
How different can 3-D and 2-D really be? An engineering resource provides an explanation about the importance of two-dimensional technical drawings. Several samples show how to create multi-view drawings from pictorials and...
Code.org
User Input and Strings
Pupils learn to apply strings in computer science. They master two new user interface elements and also use string type data to represent ASCII characters. Finally, individuals create an app for Mad Libs in the eighth lesson of the series.
National Research Center for Career and Technical Education
Photoshop Scale
Say cheese! Can your class take a great photo and size it to fit any need? A career and technology-centered lesson plan demonstrates the correct way to resize images in Adobe Photoshop. Scholars view a presentation and work individually...