Unit Plan
Queen of Heaven School

Computer Curriculum

For Teachers K - 8th
Need some extra resources to get your class computer savvy? How about several years' worth? Show pupils in K-8 a progression of proficiency in a series of computer lessons. Learners master the basics, then work with the Microsoft Office...
Lesson Plan
Curated OER

Merging New Technology with Old Stories

For Teachers 9th - 12th Standards
Is your city's history a mystery to your class? Ever wonder if your county contains a bounty of folklore? Young computer scientists incorporate technology with time-honored tales during a project with both individual and group...
Lesson Plan
Ontario

Computer Hardware —Computer Studies

For Teachers 9th - 12th
What kind of components are needed for a computer? Through a differentiated lesson, individuals learn about six hardware computer components. They conduct research to determine the range of options for the components. Class members...
Activity
Computer Science Unplugged

Beat the Clock—Sorting Networks

For Teachers 2nd - 12th Standards
Can multiple computers sort a list faster than one? Using a network drawn with chalk outside, groups move through the decision network to sort numbers. A series of extension questions come with the lesson and can be used in the same...
Activity
Teach Engineering

Computer Simulation of an Artificial Neural Network

For Teachers 9th - 12th Standards
Ready to learn about machine learning? Pupils explore neutral networks and machine learning by analyzing the logic used in a single perceptron model. They consider its weaknesses and then use a multi-layer perceptron model to run...
Activity
DiscoverE

Coding Without Computers

For Teachers 6th - 12th
See what it feels like to be a robot. Scholars use programming vocabulary to program a human robot and test out their codes by acting them out. The code should result in stacking six cups into a pyramid.
Handout
Ergonome

Preventing Computer Injury

For Students K - 12th
Do your hands cramp up after a long day of typing? Learn the proper and ergonomic ways to type on a keyboard with a helpful "hand" book. From relaxing elbows and wrists to massaging and stretching tired hands, the strategies in the book...
Lesson Plan
Institute of Electrical and Electronics Engineers

Arduino Blink Challenge

For Teachers 9th - 12th Standards
Emerging engineers read about Arduino software and how it can be used. Then they follow a nine-step tutorial to connect an Arduino board to a computer and put it to work! The objective is to code a program that will cause an LED to...
Interactive
Code.org

Minecraft Hour of Code

For Teachers 2nd - 12th
Devote an hour to computer coding ... it's time well spent! The activity has young computer scientists write code to solve puzzles in the Minecraft game. They learn how to apply block codes and repeat loops.
Activity
Stratford Academy

Microsoft Word Exercise

For Students 4th - 12th Standards
Get to know the computer program, Microsoft Word, by completing 24 tasks, including typing a line of text, experimenting with format options, inserting page numbers, headers, footers, and more.  
Lesson Plan
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American Library Association

Creating 21st Century Superheroes

For Teachers 11th - 12th Standards
Create 21st century learners by utilizing technology and library databases. Scholars explore the concept of comic books as literature and create a superhero who could uniquely solve a 21st century global issue. Databases such as SIRS are...
Activity
Smithsonian Institution

What's the Code? Coding Robot Movements Using Sound

For Teachers 4th - 8th
Tap into the desire to learn about computer codes. Pupils apply the Tap Code and the Polybius Square to send secret codes using sound. They design a code that tells a robot what movements to make and then test out their code using one of...
Activity
Computer Science Unplugged

Battleships—Searching Algorithms

For Teachers 4th - 12th
How does a computer perform a search in order to find data? The lesson begins with a demonstration on finding one number out of 15. Pairs then play three games of Battleship by using different search techniques. The lesson...
Lesson Plan
TryEngineering

Arduino Blink Challenge

For Students 6th - 12th
Who knew turning a light on and off could be so complicated? In the instructional activity, pupils use Arduino boards to learn about computer codes and programs. They program an Arduino to make a light turn on and off at certain time...
Lesson Plan
Code.org

Understanding Program Flow and Logic

For Teachers 9th - 12th
Explore decision-making logic in programming computer games. The 10th installment of a 21-part unit teaches scholars how to apply conditional statements and Boolean expressions. They use these concepts to create a "Guess My Number" game...
Lesson Plan
Curated OER

What Is Technology, and How Does It Benefit Us?

For Teachers 4th - 6th
Students examine and define what technology is as well as the differences between science and technology. They assess the role of science and technology in society, conveniences technology offers and create a chart to compare the...
Activity
Curated OER

The BEAM Project: Building Efficient Architectural Models

For Teachers 9th - 12th
Technology or engineering teams are given a task to design, construct, and test the efficiency of a structure that will foster an even temperature throughout an entire sunny day. Intended as a long-term project, pupils research, plan,...
App
Autodesk

AutoCAD 360

For Students 9th - Higher Ed
Take your drafting and design projects on the go with with this mobile computer-aided design program. Allowing users to view, edit, and share their work with others, this is a great resource for developing the technical drawing...
Lesson Plan
Teaching Tolerance

Digital Tools as a Mechanism for Active Citizenship

For Teachers 9th - 12th Standards
How is technology a useful tool for active citizenship? Pupils assume the role of technology consultants reviewing citizenship projects. Small groups collaborate to make recommendations about how to incorporate technology to improve...
Lesson Plan2:39
Code.org

Star Wars: Building a Galaxy with Code

For Teachers 6th - 12th
Welcome to the code side. The interactive lesson plan introduces coding in a game format with familiar characters. Young computer experts learn to develop code to control the interaction of the characters in the game. The activity ends...
Activity
Curated OER

Digital Literary Portfolio

For Teachers 9th - 12th
Scholars choose between a variety of digital media in order to present literary concepts from To Kill a Mockingbird. Technology-heavy, the lesson requires that your class has computers, Microsoft Office Suite, and other devices such as...
Lesson Plan
Bonneville

Illuminate Me: Merging Conductive Sewing, Technology, and Solar Power

For Teachers 6th - 12th Standards
Sew up a unit on solar energy with a hands-on project. Groups sew LED lights on clothing using conductive thread. Solar modules attached to a helmet provide the energy for the lights. A final presentation gives learners the opportunity...
Lesson Plan
TryEngineering

Solving Problems with Decision Trees

For Teachers 9th - 12th
Combat crime with computers. The instructional activity teaches young computer scientists about decision trees and how to use them. They consider telecommunications subscriptions and how decision trees can help detect fraud.
Lesson Plan
Code.org

Personal Innovations

For Teachers 9th - 12th
Here's a resource designed to serve as an introduction to a computer science course. Groups brainstorm an innovation that may improve technology or use technology to solve a problem. The plan guides the teacher through the introduction...

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